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Connecting a gaming PC to Apple Studio Display

justin.searls.co

21–30 of 322 posts

Re: Connecting a gaming PC to Apple Studio Display

#21

It looks like it only has a 60hz refresh rate, interesting that someone would pay that premium for it as a gaming monitor. I would much rather have 120hz with a quarter of the resolution, personally. Guess it depends on what kind of games you play.

Or you can get a 4K Eve Spectrum with a 144 Hz refresh rate for less than half the price. There's no need to sacrifice in resolution very much either.

Re: Connecting a gaming PC to Apple Studio Display

#22

The author appears to have bought a monitor that's advertised as requiring a Thunderbolt 3 connection, and being compatible with a limited number of Apple products, and is complaining that it doesn't integrate nicely with his gaming PC (which has neither Thunderbolt 3 graphics connectivity nor appears on the compatibility list). I don't want to be the Apple apologist here, but ... really?

Personally this reads more as an indictment of the USB-c style connector. The physical form used to tell users of basically all technical level what was supposed to work when connected to what. The current port is anything but "universal" and just about anything at all you could imagine can happen when you plug in two USB c devices together - your laptop could charge the phone, the phone could charge the laptop, the display could work without a USB hub, the display could work only as a USB hub, the cord could only deliver power, etc.

And my (limited) understanding is that this is all on-spec; in practice you also have stuff like the power supply could be expected to deliver an off-spec amount like the Nintendo switch chargers and not work, etc etc

Re: Connecting a gaming PC to Apple Studio Display

#23

To be fair, it's a 60hz refresh rate monitor, which would be considered pretty meh for any modern gaming pc, especially when you look at the price tag. It would be pretty insane to buy this monitor for specifically gaming. Hundreds of far better options for significantly cheaper... None the less, it's Apple. None of this sounds surprising, sadly. In Apple's defense, the specs are pretty clearly laid out with the port…

It's a weird one. 60hz is pretty low refresh rate. Definitely not a gaming monitor. But it's resolution is quite high. At this resolution, I think there's only one other monitor, the LG Ultra Fine 5k is which is like only $200 cheaper. I think for people that care about resolution/pixel density, this monitor has basically zero competition? There's plenty of lower resolution monitors with higher refresh rates.

That’s the case. And it explains the 60Hz. TB3 can only support 5k@60 due to the amount of bandwidth it takes. So without a newer interconnect (delaying the Studio more) or some fancy custom dual TB setup they didn’t have a choice.

The LG has its problems. It’s kind of wobbly, cheap feeling, and the USB-C ports can fail over time from strain/use. The extra $200 for the quality and features of the Apple display sounds reasonable to me given that benchmark.

Is it expensive in absolute terms? Yeah. The LG is too. But it’s those two options or step up to the Pro Display at $5k.

Re: Connecting a gaming PC to Apple Studio Display

#24

The author appears to have bought a monitor that's advertised as requiring a Thunderbolt 3 connection, and being compatible with a limited number of Apple products, and is complaining that it doesn't integrate nicely with his gaming PC (which has neither Thunderbolt 3 graphics connectivity nor appears on the compatibility list). I don't want to be the Apple apologist here, but ... really?

He's not complaining. He had a problem and found a solution and published it. The only person complaining here is you.

Re: Connecting a gaming PC to Apple Studio Display

#25
Reminds me of my 30" Dell Ultrasharp from ~2006 and the nightmare that thing is to drive if the situation isn't perfect. It only accepts dual-link DVI, even if the signal doesn't demand it.

Driving it on a modern device with anything other than a powered active adapter (near $100 until recently apparently) just doesn't work. I went through a lot of adapters before I stumbled on a USB-C to Dual Link DVI adapter that actually does the job.

I've tried and tried but hooking it to my Xbox has proven basically impossible.

Re: Connecting a gaming PC to Apple Studio Display

#26

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

4k on a Mac without non-integer scaling makes the UI too large (essentially running at 1080p).

Re: Connecting a gaming PC to Apple Studio Display

#27

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

A 5K display offers about 1,000 extra horizontal and 700 extra vertical pixels.

When you're working with 4K images and video, that’s enough space for video editing tools on the side and timelines at the bottom, all while viewing "UltraHD" in its full, unscaled beauty.

Until you've experienced what it's like to use a 5K (or even 6K, which will really spoil you), it's hard to appreciate why 4K is insufficient for many professionals.

Re: Connecting a gaming PC to Apple Studio Display

#28

Earlier quoted context omitted.

Yes, but you don't need TB 3 on your PC. It's at least doable with some AMD cards as evidenced by the Ars review. Clearly something is up with how the USB C port on the 3090 interacts with the monitor. Whether that's on Apple's side or Nvidia's.

There's no USB-C port on the 3090 he linked. https://www.nvidia.com/en-us/geforce/graphics-cards/30-serie...

Ah yeah I mis-read but it is possible with a GPU with USB C and not necessarily TB.

Re: Connecting a gaming PC to Apple Studio Display

#29
This seems to suggest that while the Studio Display can be driven at 5K by a raw DisplayPort signal (which is great) the audio signal is routed over USB rather than the Displayport audio channel. That is unfortunate, I was hoping to at least be able to get video+audio.
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