Live data from Hacker News

Hiring a designer is a premature optimization

tbbuck.com

21–30 of 66 posts

Re: Hiring a designer is a premature optimization

#21
post #14

Earlier quoted context omitted.

If you know how to use photoshop, you can design. You can make a website that works and that you can test with. But if a designer knows nothing about code, knowing where to start and how to put the pieces together would be daunting. Coding has a very steep learning curve, whereas even amateurs can start designing right away.

If you know how to use photoshop, you can design. Wow.

I meant that in the most general sense possible, like in the sense that if you know how to type, you can write.

No offense meant.

Re: Hiring a designer is a premature optimization

#22
post #6

Bullshit of the highest order. If your only goal is to get a "pretty website" when you hire a designer, not only will you hire the wrong person, but you lose the benefits a good designer can provide. But sure, go ahead and buy that $50 template. Find someone with familiarity in building good UIs, designing a consistent brand for your product, and making absolutely sure that your product's message comes through clear…

Find someone with familiarity in building good UIs I'm inferring from your comment that one can't have basic knowledge of decent UI without being a designer. Surely a coder can have a good idea about how to lay out a decent interface without having the skills to actually do so? It's this missing skill that a theme gives them.

A coder will generally have an idea about how to do so in the same way that a designer can understand how to architect and code a 900kloc enterprise app — it will be very superficial. In general, other people's jobs always look easy because you don't realize how much you actually suck at them.

Re: Hiring a designer is a premature optimization

#23
post #3

I disagree. If you just focus on coding, you will miss key usability issues that a good designer wouldn't miss. In the end when you do hire a designer, you will have to rewrite a lot of your code to fix these issues.

I disagree. If you just focus on coding, you will miss key usability issues that a good designer wouldn't miss. And if you hire a UX expert, undoubtedly you'll gain even more insight into usability. So what? In the end when you do hire a designer, you will have to rewrite a lot of your code to fix these issues. Why? I thought separation of logic and design was a near universal practise by now?

Just on your last point - it may be that usability issues are not simply visual, but relate to fundamental programming design choices. For example you may have decided to use tagging to categorise information, where people find another system easier in that context.

Re: Hiring a designer is a premature optimization

#24
post #19
post #6

Bullshit of the highest order. If your only goal is to get a "pretty website" when you hire a designer, not only will you hire the wrong person, but you lose the benefits a good designer can provide. But sure, go ahead and buy that $50 template. Find someone with familiarity in building good UIs, designing a consistent brand for your product, and making absolutely sure that your product's message comes through clear…

I assume that the author of post will switch design and work with a UX engineer when the site starts making money. When you have nothing $50.00 for a theme sounds great. Imagine, no one knows about your site so there is no point in building a site from day one which will scale to handle a million users. Launch first, iterate later.

You've got it in one. Whilst I understand that designers are, rightfully, proud of their profession, it seems odd that guys starting out like me should be expected to shell out $$$$ before even launching.

Re: Hiring a designer is a premature optimization

#25
post #12

All depends on what you consider a designer. In many ways, I think product guy should know design--the full circle of it. I continue to see startups that hire designers who believe design is a PSD sent to the team to be converted and brought live. That is failure barring exceptional circumstances.

By the startup though, not the designer, he's just doing what he thought his job was.

Re: Hiring a designer is a premature optimization

#26
post #13
post #3

I disagree. If you just focus on coding, you will miss key usability issues that a good designer wouldn't miss. In the end when you do hire a designer, you will have to rewrite a lot of your code to fix these issues.

Let's look at it this way... Someone is an indie developer working late nights and he/she wants to release a web app and see what happens. They have the money for hosting and coding skills. If the web app gains traction and makes money, then they could think about hiring an UX engineer.

Sure, you don't need a designer from day one to build something, if you are OK with a poorly designed product.

Re: Hiring a designer is a premature optimization

#27

In my experience a designer isn't as much useful for simple designs or "look and feel" so much as the design process helps you along product-market fit. When my co-founder and I started building our company, we made sure we followed the process of user-centric design and took wireframes and mockups and photoshop files to our customers well before we even started coding. We would have completely missed our market if w…

I love your answer... Couple of questions. 1. When did you hire a designer for your iOS app? 2. Was the designer involved in creating wireframes? 3. Are you self funded? If not, then I think, hiring a designer would have been easy.

Re: Hiring a designer is a premature optimization

#28
post #22

Earlier quoted context omitted.

Find someone with familiarity in building good UIs I'm inferring from your comment that one can't have basic knowledge of decent UI without being a designer. Surely a coder can have a good idea about how to lay out a decent interface without having the skills to actually do so? It's this missing skill that a theme gives them.

A coder will generally have an idea about how to do so in the same way that a designer can understand how to architect and code a 900kloc enterprise app — it will be very superficial. In general, other people's jobs always look easy because you don't realize how much you actually suck at them.

In general, other people's jobs always look easy because you don't realize how much you actually suck at them.

That's an ironically sweeping statement to make. For example, are all UX specialists designers... or does it just seem easy to designers ;-)

Re: Hiring a designer is a premature optimization

#29
post #8

It makes sense when it comes to building web apps. I don't think it works when you are building an iOS app. Is there a site which sells iOS app themes?

I'm not sure I agree with that. Instapaper is very successful in spite of having a fairly basic design (I seem to recall Marco saying he had never used a designer). On that small of a form factor, I think usefulness trumps flashy any day.

If you're doing a game, or something graphics-rich, that would be a different story.

Re: Hiring a designer is a premature optimization

#30
post #3

I disagree. If you just focus on coding, you will miss key usability issues that a good designer wouldn't miss. In the end when you do hire a designer, you will have to rewrite a lot of your code to fix these issues.

I disagree.

Designers are best at finding attractive looks. User Interface design (aka, usability) was a computer science specialty long long before it was a thing people with degrees that have anything to do with photoshop or color have been doing it.

I constantly see designers put out things that are non-standard and unintuitive (I work in the iPhone world). I don't want to hear any "no-true scotsman" about that how they're bad designers, they're not. "Design" people generally come from information display background, not interactivity design background. Interactivity was a discipline that came from ergo and HCI researchers, not design schools.

But usability is different than information display. They throw expensive, non-functional items out there all the time, as well as ridiculous control schemes that work like crap.

For this reason alone, ignoring designers, and at best working with a usability expert, could be productive, but worrying about people who specialize in visual appeal and just try to stick onto interaction design because it sounds good on a resume is a bit rich.

UX as a field sucks because too many people who were taught to make pretty things are putting on airs as if they have an education on making things that work well. Actual usability people (with training and all that) are gems usually. If you don't know how to do a usability study, with controls and all that, you're probably missing a few things to prove yourself as a user interaction designer.

Post reply on HN