wizard-goes-to-the-cinema problem?
The Economics of Pinball (2009)
21–30 of 32 posts
Re: The Economics of Pinball (2009)
#22> Later designs would allow the threshold to rise quickly to combat the wizard-goes-to-the-cinema problem wizard-goes-to-the-cinema problem?
Re: The Economics of Pinball (2009)
#23> Later designs would allow the threshold to rise quickly to combat the wizard-goes-to-the-cinema problem wizard-goes-to-the-cinema problem?
"Later designs would allow the threshold to rise quickly to combat the wizard-goes-to-the-cinema problem. The WGTTC problem is where a machine has adjusted down to a low replay score because it is mostly played by novices. "
a strange name though, how does a wizard going to a cinema reflect novices playing a pinball game?
Re: The Economics of Pinball (2009)
#24This article is very misleading. Pinball has gone through many eras, and it is true that Addams Family in 1992 was the high water mark, but there's an equivalent peak in late 70s for the EM (Electromechanical, think gas-station price cylinders scoreboard). The article mostly talks about the SS era (Solid State, think 7-segment display scoreboard) which dipped a bit from the late 70s but ended in the late 80s early 90…
https://www.multimorphic.com/ I have yet to encounter one of these in the wild, but these look to combine a digital playfield with modular physical components. It is pricier than regular tables, too-- $15k for the base table and 3 modules. It does have new features like real time competitions and the whole electronic playfield.
Re: The Economics of Pinball (2009)
#25Earlier quoted context omitted.
"Later designs would allow the threshold to rise quickly to combat the wizard-goes-to-the-cinema problem. The WGTTC problem is where a machine has adjusted down to a low replay score because it is mostly played by novices. "
ah ty, sry for some reason my brain didnt parse the lowercase, then acronym being the same thing :( a strange name though, how does a wizard going to a cinema reflect novices playing a pinball game?
Since these novices are not very good the replay score will be automatically tuned down on those machines. Which causes a problem if a "Wizard" starts playing on them since he will easily reach the replay score. Thus the machines need to be programmed to react quickly to a sudden increase in player skill level.
Re: The Economics of Pinball (2009)
#26This article is very misleading. Pinball has gone through many eras, and it is true that Addams Family in 1992 was the high water mark, but there's an equivalent peak in late 70s for the EM (Electromechanical, think gas-station price cylinders scoreboard). The article mostly talks about the SS era (Solid State, think 7-segment display scoreboard) which dipped a bit from the late 70s but ended in the late 80s early 90…
Stern made the pinball market work because it has gone extremely commercial, with licensed themes to attract casual players and layered game rules to attract advanced players.
That is the only way to survive in the pinball business, it’s a difficult, risky business with high upfront costs and short production runs to recoup the costs. You can only afford a few flops before you’re bust.
Re: The Economics of Pinball (2009)
#27Earlier quoted context omitted.
"Later designs would allow the threshold to rise quickly to combat the wizard-goes-to-the-cinema problem. The WGTTC problem is where a machine has adjusted down to a low replay score because it is mostly played by novices. "
ah ty, sry for some reason my brain didnt parse the lowercase, then acronym being the same thing :( a strange name though, how does a wizard going to a cinema reflect novices playing a pinball game?
Re: The Economics of Pinball (2009)
#28This article is very misleading. Pinball has gone through many eras, and it is true that Addams Family in 1992 was the high water mark, but there's an equivalent peak in late 70s for the EM (Electromechanical, think gas-station price cylinders scoreboard). The article mostly talks about the SS era (Solid State, think 7-segment display scoreboard) which dipped a bit from the late 70s but ended in the late 80s early 90…
Re: The Economics of Pinball (2009)
#29This article is very misleading. Pinball has gone through many eras, and it is true that Addams Family in 1992 was the high water mark, but there's an equivalent peak in late 70s for the EM (Electromechanical, think gas-station price cylinders scoreboard). The article mostly talks about the SS era (Solid State, think 7-segment display scoreboard) which dipped a bit from the late 70s but ended in the late 80s early 90…
https://www.multimorphic.com/ I have yet to encounter one of these in the wild, but these look to combine a digital playfield with modular physical components. It is pricier than regular tables, too-- $15k for the base table and 3 modules. It does have new features like real time competitions and the whole electronic playfield.
Re: The Economics of Pinball (2009)
#30Earlier quoted context omitted.
"Later designs would allow the threshold to rise quickly to combat the wizard-goes-to-the-cinema problem. The WGTTC problem is where a machine has adjusted down to a low replay score because it is mostly played by novices. "
ah ty, sry for some reason my brain didnt parse the lowercase, then acronym being the same thing :( a strange name though, how does a wizard going to a cinema reflect novices playing a pinball game?
Since the replay score is set based on the top percentage of scores, if the majority of players in the movie theater (novices) lower the average score, a good player (wizard) is more easily at the high end of the score distribution, earning free plays consistently.