Dos-like: Engine for making things with a MS-DOS feel, but for modern platforms
21–30 of 126 posts
Re: Dos-like: Engine for making things with a MS-DOS feel, but for modern platforms
#22Earlier quoted context omitted.
Try migrating people away from green-screen apps
One of my first jobs involved writing a modern (for the time) GUI app to replace some ancient services that involved logging in a mainframe to use. They needed to updated for a host of technical reasons, but there was also hope that more user-friendly versions would decrease the onboarding time for new employees. The first version was a fairly literal replacement of the workflows. The users were pissed. They demanded…
If you removed my keyboard workflow, I'd be pissed too. Muscle memory means you don't have to think about it; with the mouse, you always have to think about what you're doing, and can't think of other things (e.g. why you're doing it) while you're doing the rote bits.
Is there a particular reason you couldn't've supported the Y/N workflow? (i.e. “Y” is like “set, tab” and “N” is like “clear, tab”)
Re: Dos-like: Engine for making things with a MS-DOS feel, but for modern platforms
#23Anyone else love the look of DOS GUIs? https://img.itch.zone/aW1hZ2UvMTIyODU3OC83MTY0MTEyLnBuZw==/o... They have such a cozy feel, reminds me of simpler times. It would be cool if there were a CSS framework where you could make webpages like that.
CRTs with that text mode (and including scanlines, but not only that) just seem very hard to reproduce on modern displays.
The fact that your photo does evoke the same feeling while I'm seeing it on a modern 5k display shows that it's possible, but the amount of tricks needed might be so much that it becomes whimsical somehow (or at least in contrast to just changing the font)...
Re: Dos-like: Engine for making things with a MS-DOS feel, but for modern platforms
#24Strange to see the macOS and linux option in some details but the author never tested it. Should he asked … and linux is free …
Re: Dos-like: Engine for making things with a MS-DOS feel, but for modern platforms
#25Still don’t quite get the DOS nostalgia. Individual games were good, but the whole ecosystem was finicky and crash-prone by the early- to mid-90s, not to mention deeply ugly (ALL CAPS console, lousy inconsistent GUIs, unnaturally short filenames, etc.). My friends and I couldn’t wait to run Unix, NeXTSTEP, hell even classic MacOS. We only ran DOS/Windows because that’s all we had. Though don’t get me wrong, we still…
Re: Dos-like: Engine for making things with a MS-DOS feel, but for modern platforms
#26Anyone else love the look of DOS GUIs? https://img.itch.zone/aW1hZ2UvMTIyODU3OC83MTY0MTEyLnBuZw==/o... They have such a cozy feel, reminds me of simpler times. It would be cool if there were a CSS framework where you could make webpages like that.
I do. Brings back memories of Turbo-C.
> It would be cool if there were a CSS framework where you could make webpages like that.
A quick search brought this old project: https://github.com/6112/cursesjs
Never tried that, however. Ncurses is what is used under Linux and other UNIX like systems to draw terminal based GUIs, and allows some pretty good graphics.
https://en.wikipedia.org/wiki/Ncurses
https://christopherstoll.org/2015/12/29/ncurses-system-perfo...
Re: Dos-like: Engine for making things with a MS-DOS feel, but for modern platforms
#27Anyone else love the look of DOS GUIs? https://img.itch.zone/aW1hZ2UvMTIyODU3OC83MTY0MTEyLnBuZw==/o... They have such a cozy feel, reminds me of simpler times. It would be cool if there were a CSS framework where you could make webpages like that.
More of my fond TUI memories from that era were the bespoke ones in the demo/art/music/bbs scenes. Those in many cases were still character based but seemed to make better use of the screen space and at least more aesthetically pleasing character sets.
Scream Tracker / Impulse Tracker comes to mind as one example:
https://upload.wikimedia.org/wikipedia/en/5/53/Screamtracker...
Which you can still enjoy today in a cross-platform clone via SchismTracker:
Re: Dos-like: Engine for making things with a MS-DOS feel, but for modern platforms
#28Anyone else love the look of DOS GUIs? https://img.itch.zone/aW1hZ2UvMTIyODU3OC83MTY0MTEyLnBuZw==/o... They have such a cozy feel, reminds me of simpler times. It would be cool if there were a CSS framework where you could make webpages like that.
> Anyone else love the look of DOS GUIs? I do. Brings back memories of Turbo-C. > It would be cool if there were a CSS framework where you could make webpages like that. A quick search brought this old project: https://github.com/6112/cursesjs Never tried that, however. Ncurses is what is used under Linux and other UNIX like systems to draw terminal based GUIs, and allows some pretty good graphics. https://en.wikiped…
Re: Dos-like: Engine for making things with a MS-DOS feel, but for modern platforms
#29Anyone else love the look of DOS GUIs? https://img.itch.zone/aW1hZ2UvMTIyODU3OC83MTY0MTEyLnBuZw==/o... They have such a cozy feel, reminds me of simpler times. It would be cool if there were a CSS framework where you could make webpages like that.
Nice, mostly square characters. Mix in a mouse, and the product was easy to use, clean, fast, productive.
That sort of aesthetic, in windows even, would be a lot of fun and quite useful, if a bit of a middle finger to modern sensibilities.
Re: Dos-like: Engine for making things with a MS-DOS feel, but for modern platforms
#30Anyone else love the look of DOS GUIs? https://img.itch.zone/aW1hZ2UvMTIyODU3OC83MTY0MTEyLnBuZw==/o... They have such a cozy feel, reminds me of simpler times. It would be cool if there were a CSS framework where you could make webpages like that.
Eh, the Borland Grahics Interface (BGI) style TUIs were kind of awful. I hated the Borland Turbo C IDE in no small part because of that style TUI. It just wasted so much precious character space on TUI frames and other decorations. More of my fond TUI memories from that era were the bespoke ones in the demo/art/music/bbs scenes. Those in many cases were still character based but seemed to make better use of the scree…
That same thing in say 96x50 would feel much better.
Edit, just viewed your tracker link! Yes, exactly.