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“Death” one of 5 ways to lose at Chess, according to PGN standard

saremba.de

21–30 of 115 posts

Re: “Death” one of 5 ways to lose at Chess, according to PGN standard

#21
post #13

Earlier quoted context omitted.

So the rule "whoever dies, loses" only applies to players whose turn it currently is? I thought it was a bit more universal.

Yes, as they can no longer complete the current turn. Traditionally chess is played with time limits, so it makes sense that death causes the current turn, and only the current turn, player to lose.

For practical purposes this is not correct though. It would be trivial for the person whose turn it is to make _any_ legal move to shift the current turn over to their now-deceased opponent and as such win the game.

Re: “Death” one of 5 ways to lose at Chess, according to PGN standard

#22
post #13

Earlier quoted context omitted.

So the rule "whoever dies, loses" only applies to players whose turn it currently is? I thought it was a bit more universal.

Yes, as they can no longer complete the current turn. Traditionally chess is played with time limits, so it makes sense that death causes the current turn, and only the current turn, player to lose.

I propose the alternative that death is instant disqualification regardless of game state, which incentivises murder as a strategy and adds an additional psychological tax but also a necessity to resolve disputes in a way that really makes the Han/Greedo distinction an important one and would make for a fun "spaghetti western involving but not necessarily for intellectuals" flick.

(EDIT: I hope the jest is clear. Murder is bad.)

Re: “Death” one of 5 ways to lose at Chess, according to PGN standard

#23

Earlier quoted context omitted.

Technically yes, but it is likely not a lawful defense to murder.

Expanding slightly to say, “…not a lawful defense to murder in the jurisdictions of which I am aware.” :)

Never accept an invitation to play chess in the Idaho section of Yellowstone.

Re: “Death” one of 5 ways to lose at Chess, according to PGN standard

#24
post #7

And to think, I could have won all those matches I lost simply by killing my opponent.

Well, one of them at least. Getting another match is kind of tricky with that strategy.

Tell that to Death.

Re: “Death” one of 5 ways to lose at Chess, according to PGN standard

#25
post #16

Earlier quoted context omitted.

So the rule "whoever dies, loses" only applies to players whose turn it currently is? I thought it was a bit more universal.

If you see the other player die, you can make literally any legal move and win.

And so begun the feign death meta...

Re: “Death” one of 5 ways to lose at Chess, according to PGN standard

#26
post #13

Earlier quoted context omitted.

Yes, as they can no longer complete the current turn. Traditionally chess is played with time limits, so it makes sense that death causes the current turn, and only the current turn, player to lose.

For practical purposes this is not correct though. It would be trivial for the person whose turn it is to make _any_ legal move to shift the current turn over to their now-deceased opponent and as such win the game.

Sounds like both players didn't die at the same time then.

Re: “Death” one of 5 ways to lose at Chess, according to PGN standard

#27

Is “unterminated” the default value? or can a game end with the value unterminated?

You can have a pgn for a game which is still in progress (indeed, this is common these days with major tournaments being livestreamed). "Unterminated" covers this case.
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