I've thought about it for an hour now, but I don't understand how the given algorithm works. I understand Step 1, growing and shrinking the cells such that the area of the cell on the window is proportional to the brightness of the corresponding cell on the image plane. Intuitively this feels like the cells on the window represent the total light budget, and growing a cell means taking a larger proportion of the inco…
Yeah I think that part is a bit iffy, and if you look at the resulting image it does seem to have some fringes around the outside of the cat, indicating that it's showing something related to the curvature of the heightmap, rather than the intended image. It's probably a good enough approximation to at least generate a recognizeable image. Especially if you use a point source because then each 'window' will reflect a…
Hiding Images in Plain Sight: The Physics of Magic Windows
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Re: Hiding Images in Plain Sight: The Physics of Magic Windows
#22Meanwhile I spent all day debugging a mess of React code, ultimately getting nowhere. Life choices questioning intensifies.
Re: Hiding Images in Plain Sight: The Physics of Magic Windows
#23I also got quite interested some times ago ! A nice paper published about this magic : https://infoscience.epfl.ch/record/201509/files/caustics.pdf
Re: Hiding Images in Plain Sight: The Physics of Magic Windows
#24Meanwhile I spent all day debugging a mess of React code, ultimately getting nowhere. Life choices questioning intensifies.
Author here. At my day job I spend lots of hours debugging messy React code! The key is to have side projects too :)
Re: Hiding Images in Plain Sight: The Physics of Magic Windows
#25I've thought about it for an hour now, but I don't understand how the given algorithm works. I understand Step 1, growing and shrinking the cells such that the area of the cell on the window is proportional to the brightness of the corresponding cell on the image plane. Intuitively this feels like the cells on the window represent the total light budget, and growing a cell means taking a larger proportion of the inco…
Author here. That's a fantastic question! I think you're right that a better solution would include adding curvature to the individual "pixels" in the lens mesh. Unfortunately I don't know how to manufacture anything with microstructure that small! The microlenses would need to be of order .2mm by .2mm square and have curvature that is very slight, because the image plane pixel is about 20 cm away. Perhaps this could…
Using the change of variables formula this basically means that we want h(f^(-1)(x,y)) |det Df| to be constant. Which is quite easy in 1D (it's just the inverse cumulative density function), but significantly trickier in 2D.
In 2D the problems seems to be underdetermined. One solution would be to first solve the horizontal problem for each row and then solve the vertical part for the total densities of each row. Or the other way around. There might be a way to make this optimal in some sense, but I'm not quite sure what to optimize for.