Live data from Hacker News

Skateboard Tricks and Topological Flips

arxiv.org

21–30 of 67 posts

Re: Skateboard Tricks and Topological Flips

#21

I was hoping they would come up with a mathematical way to distinguish an impossible from a 360 shuv :)

I don’t know about mathematical, but I’ve always thought of it as a vertical vs horizontal motion with the front foot used as as kind of rotation axis for an impossible…

“I know it when I see it” (maybe)

Re: Skateboard Tricks and Topological Flips

#22

Generated the animations from the repo linked in the paper: https://imgur.com/a/SJcAvHF The specific tricks with their matrices are here: https://github.com/holomorpheus/topological-flips/blob/main/...

Not sure why these are considered different in the images 360 Pop Shove-it 360 Shove-it 360 Shuvit

Popping, i.e. hitting end of the board on the ground, to get height is the difference.

A pop shuvit will be higher while a non-popped shuvit may barely leave the ground. Popping can actually make it easier to keep the axis of rotation closer to the center of the board.

Re: Skateboard Tricks and Topological Flips

#23

Earlier quoted context omitted.

Not sure why these are considered different in the images 360 Pop Shove-it 360 Shove-it 360 Shuvit

Popping, i.e. hitting end of the board on the ground, to get height is the difference. A pop shuvit will be higher while a non-popped shuvit may barely leave the ground. Popping can actually make it easier to keep the axis of rotation closer to the center of the board.

Right, I know the difference between pop/non-pop in action, but the animations look the same.

Also "shuvit" distinction is just a synonym

Re: Skateboard Tricks and Topological Flips

#24
> As a last example we will describe the hardflip. This is a simultaneous half kickflip (a 180 degree rotation about the axis joining the tail to the nose of the skateboard) and a 180 degree rotation about the x-axis in the right-hand orientation.

Is it? Isn't a hardflip just a mirror of the varial kickflip they describe, and rotation around their x-axis something else entirely?

Re: Skateboard Tricks and Topological Flips

#25
post #21

I was hoping they would come up with a mathematical way to distinguish an impossible from a 360 shuv :)

I don’t know about mathematical, but I’ve always thought of it as a vertical vs horizontal motion with the front foot used as as kind of rotation axis for an impossible… “I know it when I see it” (maybe)

Yeah for sure, the way the foot wraps with the board is the visual cue. It has led me and friends to some fun debates in a game of skate i.e. "that wasn't an impossible", so I was hoping to be able to point to some ridiculous mathematical definition the next time it comes up.

Re: Skateboard Tricks and Topological Flips

#26
post #5

Correct me if I'm wrong, but the whole beginning of the article implies that the skateboarder is "regular" in terms of foot placement, meaning the right foot is on the tail and the left foot is at the front. The fact that each skater can reverse their stance (aka switchstance), doesn't that double the possible number of flip tricks?

Essentially the same trick. Best metaphor for “switch” tricks is basically doing something left handed (assuming you’re right handed and have always done the “thing” with your right).

It’s the same trick but you essentially have to relearn it with your other “hand”. Tricks are then flagged with the “switch” qualifier to indicate the rider wasn’t in their normal stance. Example: a regular (footed) skater skating right foot forward (switch) doing a kickflip is simply doing a switch kickflip (switch flip).

Re: Skateboard Tricks and Topological Flips

#27
post #24

> As a last example we will describe the hardflip. This is a simultaneous half kickflip (a 180 degree rotation about the axis joining the tail to the nose of the skateboard) and a 180 degree rotation about the x-axis in the right-hand orientation. Is it? Isn't a hardflip just a mirror of the varial kickflip they describe, and rotation around their x-axis something else entirely?

It both is and isn't. Technically the rotation is just the inverse of the varial kickflip (a frontside varial kickflip as opposed to the "normal" backside varial kickflip").

The problem comes around that your front foot is very much in the way of the board if it is only doing an "inverse varial". The vertical (end over end) rotation comes out of necessity to get the front foot out of the way.

Plus it looks really cool.

Re: Skateboard Tricks and Topological Flips

#28
post #24

> As a last example we will describe the hardflip. This is a simultaneous half kickflip (a 180 degree rotation about the axis joining the tail to the nose of the skateboard) and a 180 degree rotation about the x-axis in the right-hand orientation. Is it? Isn't a hardflip just a mirror of the varial kickflip they describe, and rotation around their x-axis something else entirely?

It both is and isn't. Technically the rotation is just the inverse of the varial kickflip (a frontside varial kickflip as opposed to the "normal" backside varial kickflip"). The problem comes around that your front foot is very much in the way of the board if it is only doing an "inverse varial". The vertical (end over end) rotation comes out of necessity to get the front foot out of the way. Plus it looks really coo…

Hah, ok. I'll go find some videos and brush up!

Re: Skateboard Tricks and Topological Flips

#29

I was hoping they would come up with a mathematical way to distinguish an impossible from a 360 shuv :)

I was curious about this as well and gave modeling the Impossible a try... the foot drag seemed to be best mimicked by a half-kickflip, followed by a 360 shuvit, then a half-heelflip.

Re: Skateboard Tricks and Topological Flips

#30
post #24

> As a last example we will describe the hardflip. This is a simultaneous half kickflip (a 180 degree rotation about the axis joining the tail to the nose of the skateboard) and a 180 degree rotation about the x-axis in the right-hand orientation. Is it? Isn't a hardflip just a mirror of the varial kickflip they describe, and rotation around their x-axis something else entirely?

Varial kickflip = 180 backside shuvit + kickflip

Hardflip = 180 frontside shuvit + kickflip

The hardflip is unique in that it has two main variations. One is the end-over-end style that I think they're describing, where the board only does half a kickflip. The other is "flatter," and explicitly a 180 shuvit with a complete kickflip. In practice the end-over-end style is much more common, easier to perform, and nicer looking.

https://www.youtube.com/watch?v=QNlKad9vzng

Post reply on HN