Amazing progress - but I wonder if getting accelerated gui is 10x the current effort
No skin in the game, but can't wait to see how this progresses
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Amazing progress - but I wonder if getting accelerated gui is 10x the current effort
No skin in the game, but can't wait to see how this progresses
Earlier quoted context omitted.
It is using llvmpipe which is a LLVM-based software renderer, so it will be sluggish than what everyone here is used to which is direct rendering manager hardware acceleration. The graphics drivers are not there yet. Hence this, don't expect graphical elements or graphics intensive software to be any faster than other systems using accelerated graphics right now.
It looks like that's no longer true: https://twitter.com/alyssarzg/status/1429583864679129098 "Up until now both the Asahi and Corellium kernels were on #1. Sven and the #dri-devel crew helped me spin up #2, which is what I'm using now. #3 is the ultimate here be dragons, but will get us 4k display"
I know a pipedream, but if apple provided the docs and drivers for Linux on m1, it would really cement the current defacto standard of a MacBook as the development laptop of choice Amazing progress - but I wonder if getting accelerated gui is 10x the current effort No skin in the game, but can't wait to see how this progresses
The obvious issue is to pay someone to do the work, and I am, but I still can’t shake the fear.
Earlier quoted context omitted.
That sounds like an edge case that should just be accounted for in finder. lgnoring for certain file sizes is a fast solution that can be expanded upon as your thumbnailing programs grow in efficiency and improve their handling of low-IO situations or large files.
Should! But apparently isn't. In fact, nearly every image viewing/accessing program assumes that your image content will just happily fit entirely in available RAM after decompression and doesn't bother with things like live tiling.
Sounds like a totally reasonable assumption, for 99.9% of the cases (including graphic designers).
I’m so worried this project will get 95% of the way there, and then all the fun issues will run out and the M1 will be just another MacBook with WiFi, Bluetooth and sleep issues. The obvious issue is to pay someone to do the work, and I am, but I still can’t shake the fear.
I know a pipedream, but if apple provided the docs and drivers for Linux on m1, it would really cement the current defacto standard of a MacBook as the development laptop of choice Amazing progress - but I wonder if getting accelerated gui is 10x the current effort No skin in the game, but can't wait to see how this progresses
I’m pretty sure if you’re not signed into iCloud, you’re of no use to Apple. They’d probably prefer folks not buy their hardware just to wipe it.
I know a pipedream, but if apple provided the docs and drivers for Linux on m1, it would really cement the current defacto standard of a MacBook as the development laptop of choice Amazing progress - but I wonder if getting accelerated gui is 10x the current effort No skin in the game, but can't wait to see how this progresses
the problem with that is that the macbook hardware sucks. a lot.
Earlier quoted context omitted.
I’m pretty sure if you’re not signed into iCloud, you’re of no use to Apple. They’d probably prefer folks not buy their hardware just to wipe it.
I'm pretty sure that after paying Apple ~$1700 for a M1 MacBook Air, they not only don't care if I don't sign into iCloud, they don't care if I smash it repeatedly with rocks. They have the money already.
Not how a publicly traded company works. Broadly speaking, services are becoming a larger and larger part of apples bottom line
Earlier quoted context omitted.
I’m pretty sure if you’re not signed into iCloud, you’re of no use to Apple. They’d probably prefer folks not buy their hardware just to wipe it.
I'm pretty sure that after paying Apple ~$1700 for a M1 MacBook Air, they not only don't care if I don't sign into iCloud, they don't care if I smash it repeatedly with rocks. They have the money already.