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Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

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21–30 of 215 posts

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#21
I'm stretching my memory a lot here so I could be wrong, but didn't Curse Voice do this early on and it was banned by Riot and had to remove any of the "assistance" it provided? I think this is a great idea, but not clear on how you're able to confidently say it's a-okay with Riot.

https://dotesports.com/league-of-legends/news/curse-voice-ri...

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#22

Does this provide real time "coaching"/suggestions during the game for League? I remember there used to be this application called "bwcoach" for Starcraft Broodwar, that would yell at the player if he's not building enough workers, not spending enough resources, not scouting, etc. The capabilities of your League app seem to be easily accessible via multiple other apps (porofessor, op.gg, League client itself), and du…

As another commenter here has mentioned, in the case of LoL particularly, Riot games has banned similar apps and tools in the past. I can also see it causing "integrity of competition" issues with people, although you can certainly get live streamed coaching with professional coaching, that certainly isn't as scalable as simply running a coaching app alongside your client.

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#27
Great name.

I think you're falling into the classic trap of focusing on something scalable rather than something that's effective. I'm sure that your system provides some value, but I think even a mediocre human coach would be 10x more effective. What you're providing is incremental improvements based on statistics, but often in order to progress to the next level of competition players need to reevaluate their gameplay on a fundamental level (posture, mental fortitude, interaction with other players, mental model of the game, etc).

I think getting into that human element also opens alot of interesting opportunities to become more entrenched in the competitive gaming scenes which opens up other revenue streams.

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#29
As someone who currently plays League of Legends, my question is: What's the difference between this service and using op.gg (they have a client similar to yours) and porofesor? As far as I know, op.gg doesn't have any freemium features.

What I've seen from paid coaches is that they comment on the game as it goes on, for example telling players to attack the enemy more in lane, and I don't see how this would be replicable without access to LoL's private apis

Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers

#30

As far as I know there are three types of player versus player (PVP) games: slow paced strategy games (Pokemon), fast paced strategy (Starcraft, League of Legends), action games (Call of Duty, Halo, Fortnite). For the first type of game, having a tool to teach the best strategies makes sense. For the latter two, not so much. From personal experience, fast paced strategy and action games just require a ton of practice…

Completely agree. For the large majority of players, they just need to play more. Having more analysis and statistics is generally not useful until you have the basics down.
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