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Lego Island Rebuilder

legoisland.org

21–30 of 64 posts

Re: Lego Island Rebuilder

#21
post #4

Oh man, Lego Island... there's a childhood memory from the 90's. I remember being super-disappointed as a kid that it wasn't a free-build type game. There was building, but it was rather guided and there was a story. I wanted something more like Lego Creator but in first-person. Lego never really produced something like that but sometime in the mid-2000's someone cranked out Blockland which scratched that itch and th…

Look up LEGO Worlds. It’s almost a great building game. Fun with kids.

Re: Lego Island Rebuilder

#22
post #5

Earlier quoted context omitted.

I had the same feeling. It’s so weird how companies can miss such an obvious thing. The core fantasy of lego is engineering - “you can make anything you can imagine”. Even if you aren’t good at designing things, that’s still the core aspiration. Minecraft fulfils that fantasy far better than most (all?) of the video games lego has made. I wonder if it’s just that, like banks, software is outside of lego’s core compet…

> I wonder if it’s just that, like banks, software is outside of LEGO’s core competencies. When it comes to software, their leadership has no taste. I work as a developer @ LEGO in Denmark, but I'm speaking purely for myself here. My only knowledge is of internal software, and I assume you're speaking about consumer facing software. LEGO did do video game publishing where e.g. the LEGO Island sequels were released th…

You guys should have invented Minecraft. Even LEGO Digital Designer was crap and got outcompeted by Bricklink Studio, which was a company like 1/1000 the size.

Re: Lego Island Rebuilder

#23
post #5

Earlier quoted context omitted.

I had the same feeling. It’s so weird how companies can miss such an obvious thing. The core fantasy of lego is engineering - “you can make anything you can imagine”. Even if you aren’t good at designing things, that’s still the core aspiration. Minecraft fulfils that fantasy far better than most (all?) of the video games lego has made. I wonder if it’s just that, like banks, software is outside of lego’s core compet…

There was Lego creator, though building part was 3rd person so probably closer to KidCAD than Minecraft. I actually really wanted to like that game as a kid, but either my computer wasn't beefy enough to run it, or it was a buggy crashy mess (not totally sure which).

It was a buggy crashy mess. Also there wasn't much to do because there was no adversity. Sure there is also no adversity in creative mode MC but don't underestimate how important the first experience you get of having to mine your resources is in slowly introducing the game loop. Creator you just make a few cars, drive them to nowhere, spawn an army of NPCs, watch them fight, that's about it. The Knight's Kingdom version might have been better in that regard.

Re: Lego Island Rebuilder

#24
post #6
post #5

Earlier quoted context omitted.

I had the same feeling. It’s so weird how companies can miss such an obvious thing. The core fantasy of lego is engineering - “you can make anything you can imagine”. Even if you aren’t good at designing things, that’s still the core aspiration. Minecraft fulfils that fantasy far better than most (all?) of the video games lego has made. I wonder if it’s just that, like banks, software is outside of lego’s core compet…

> I wonder if it’s just that, like banks, software is outside of lego’s core competencies. When it comes to software, their leadership has no taste. The Lego video game series by Traveller’s Tales may be weirdly un-Lego-like, but they are also quite good. So I wouldn’t discount their taste too much.

Also Templar Studios did the original Bionicle Myst-like and it was superb.

https://youtube.com/watch?v=kmHmFmPM5Hk

Re: Lego Island Rebuilder

#25
post #5
post #4

Oh man, Lego Island... there's a childhood memory from the 90's. I remember being super-disappointed as a kid that it wasn't a free-build type game. There was building, but it was rather guided and there was a story. I wanted something more like Lego Creator but in first-person. Lego never really produced something like that but sometime in the mid-2000's someone cranked out Blockland which scratched that itch and th…

I had the same feeling. It’s so weird how companies can miss such an obvious thing. The core fantasy of lego is engineering - “you can make anything you can imagine”. Even if you aren’t good at designing things, that’s still the core aspiration. Minecraft fulfils that fantasy far better than most (all?) of the video games lego has made. I wonder if it’s just that, like banks, software is outside of lego’s core compet…

There are few Lego games that actually embrace free building or engineering. I've heard it is because Lego doesn't want a digital app to cannibalize their physical sales, which always seemed silly to me.

Re: Lego Island Rebuilder

#26

Earlier quoted context omitted.

> I wonder if it’s just that, like banks, software is outside of LEGO’s core competencies. When it comes to software, their leadership has no taste. I work as a developer @ LEGO in Denmark, but I'm speaking purely for myself here. My only knowledge is of internal software, and I assume you're speaking about consumer facing software. LEGO did do video game publishing where e.g. the LEGO Island sequels were released th…

You guys should have invented Minecraft. Even LEGO Digital Designer was crap and got outcompeted by Bricklink Studio, which was a company like 1/1000 the size.

There was a statement by LEGO's CEO a few years ago making the same point - that they wished they invented minecraft, and talking about how they totally missed the ball on that.

Re: Lego Island Rebuilder

#27
post #5
post #4

Oh man, Lego Island... there's a childhood memory from the 90's. I remember being super-disappointed as a kid that it wasn't a free-build type game. There was building, but it was rather guided and there was a story. I wanted something more like Lego Creator but in first-person. Lego never really produced something like that but sometime in the mid-2000's someone cranked out Blockland which scratched that itch and th…

I had the same feeling. It’s so weird how companies can miss such an obvious thing. The core fantasy of lego is engineering - “you can make anything you can imagine”. Even if you aren’t good at designing things, that’s still the core aspiration. Minecraft fulfils that fantasy far better than most (all?) of the video games lego has made. I wonder if it’s just that, like banks, software is outside of lego’s core compet…

Isn't there "Lego Worlds" game which might be similar to Minecraft.

Re: Lego Island Rebuilder

#28
post #5
post #4

Oh man, Lego Island... there's a childhood memory from the 90's. I remember being super-disappointed as a kid that it wasn't a free-build type game. There was building, but it was rather guided and there was a story. I wanted something more like Lego Creator but in first-person. Lego never really produced something like that but sometime in the mid-2000's someone cranked out Blockland which scratched that itch and th…

I had the same feeling. It’s so weird how companies can miss such an obvious thing. The core fantasy of lego is engineering - “you can make anything you can imagine”. Even if you aren’t good at designing things, that’s still the core aspiration. Minecraft fulfils that fantasy far better than most (all?) of the video games lego has made. I wonder if it’s just that, like banks, software is outside of lego’s core compet…

Could it be like Warhammer where they're unable to make a decent digital game since they're worried about it cannibalizing their physical good sales?

Re: Lego Island Rebuilder

#29
post #4

Oh man, Lego Island... there's a childhood memory from the 90's. I remember being super-disappointed as a kid that it wasn't a free-build type game. There was building, but it was rather guided and there was a story. I wanted something more like Lego Creator but in first-person. Lego never really produced something like that but sometime in the mid-2000's someone cranked out Blockland which scratched that itch and th…

Well, they tried to build something like it but it turned out hard to keep people from building things that were inappropriate for kids: https://za.ign.com/lego-universe/91181/news/cancelled-lego-m...

Re: Lego Island Rebuilder

#30
post #4

Oh man, Lego Island... there's a childhood memory from the 90's. I remember being super-disappointed as a kid that it wasn't a free-build type game. There was building, but it was rather guided and there was a story. I wanted something more like Lego Creator but in first-person. Lego never really produced something like that but sometime in the mid-2000's someone cranked out Blockland which scratched that itch and th…

I was disappointed at first by the lack of building too. After a while I still enjoyed it a bit for what it was; it was a fun game.
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