> "Source code is a version of computer software which is usually much easier to read and understand than the end version in a finished product, and could be used to reverse engineer parts of the product." This excerpt is another example of why we need better computer literacy, starting with journalists.
EA hacked and source code stolen
21–30 of 38 posts
Re: EA hacked and source code stolen
#22Re: EA hacked and source code stolen
#23> But it is unlikely that any mainstream competitor to EA would ever use such stolen data. I appreciate them acknowledging this fact. It bothers me how many people think that leaking the source code of a game engine is an actual problem for the company. Just because the code is available doesn't give you a license to use it. And the ones that don't care about having a license would not have used / payed for it in the…
If it makes the creation of exploits (cheats) easier, then I think it could a big headache for a game company. I’d at least find it a lot easier to try to exploit a game a have the full source code for, than one I have to reverse engineer.
Cheating was so rampant in earlier titles that if it had been just slightly worse I’d probably have stopped playing.
Obscurity is weak security though of course.
Re: EA hacked and source code stolen
#24> But it is unlikely that any mainstream competitor to EA would ever use such stolen data. I appreciate them acknowledging this fact. It bothers me how many people think that leaking the source code of a game engine is an actual problem for the company. Just because the code is available doesn't give you a license to use it. And the ones that don't care about having a license would not have used / payed for it in the…
After watching Battlefield 2042 trailer I am interested whether they have a new version of Frostbite.
Re: EA hacked and source code stolen
#25> "Source code is a version of computer software which is usually much easier to read and understand than the end version in a finished product, and could be used to reverse engineer parts of the product." This excerpt is another example of why we need better computer literacy, starting with journalists.
Access to source code makes RE easier but you can do without ( e.g. https://news.ycombinator.com/item?id=26130320 )
Re: EA hacked and source code stolen
#26> But it is unlikely that any mainstream competitor to EA would ever use such stolen data. I appreciate them acknowledging this fact. It bothers me how many people think that leaking the source code of a game engine is an actual problem for the company. Just because the code is available doesn't give you a license to use it. And the ones that don't care about having a license would not have used / payed for it in the…
Speak for yourself. I don't play at all these days, but when I did, I was almost always running a "pirated" version from my favorite torrent tracker, and only after purchasing a license which was almost never used (because of DRM, not being able to run it under Wine, or other reasons).
Re: EA hacked and source code stolen
#27> "Source code is a version of computer software which is usually much easier to read and understand than the end version in a finished product, and could be used to reverse engineer parts of the product." This excerpt is another example of why we need better computer literacy, starting with journalists.
> "For example, the Frostbite engine, which hackers claim to have the source code for, is a powerful game creation tool used in dozens of games, from FIFA to the Battlefield series and several recent Star Wars games from EA."
Re: EA hacked and source code stolen
#28Seriously who is still lining up to buy these lootbox infested gambling simulators in 2021?
Re: EA hacked and source code stolen
#29Eh. I have reluctantly accepted Steam as my game store / thinly hidden mandated DRM. I am unwilling to accept Origin on top of it so I guess I am mildly safe in this case. All my usual musings aside including distate for all things EA, I would absolutely want to see mass effect code.
Re: EA hacked and source code stolen
#30> But it is unlikely that any mainstream competitor to EA would ever use such stolen data. I appreciate them acknowledging this fact. It bothers me how many people think that leaking the source code of a game engine is an actual problem for the company. Just because the code is available doesn't give you a license to use it. And the ones that don't care about having a license would not have used / payed for it in the…