As long as I don't have to click a damn bus or find the traffic lights again I'm all for it.
DOOM Captcha
21–30 of 178 posts
Re: DOOM Captcha
#22While this is too simple (even the website admits that a bot could be written in virtually no time to break it), it does make me wonder if you could have a WarioWare CAPCHA. A minigame with extremely vague description that you have to react to quickly to pass. Thinking about it some more it fails the primary criteria for a CAPCHA: it needs to be harder to write the bot that cracks it than each test case, by at least…
Re: DOOM Captcha
#23As long as I don't have to click a damn bus or find the traffic lights again I'm all for it.
Re: DOOM Captcha
#24While this is too simple (even the website admits that a bot could be written in virtually no time to break it), it does make me wonder if you could have a WarioWare CAPCHA. A minigame with extremely vague description that you have to react to quickly to pass. Thinking about it some more it fails the primary criteria for a CAPCHA: it needs to be harder to write the bot that cracks it than each test case, by at least…
Things that require quick reflexes are probably easier for a computer.
Re: DOOM Captcha
#25The music is terrible - (gives me 90's website MIDI audio PTSD :P) - but it's a cute idea. Would this actually be an effective CAPTCHA? E.G. Security-wise? Also, speaking of 90's-internet PTSD, I actually almost mistook this for a spam banner ad knowing already what I went into. Wayyy too many of those 'punch the monkey' or 'shoot the duck' animated banner ads that didn't even care where you shot. :P
Here I'm just clicking the entire row of pixels four times.
Even if you fixed that (perhaps misses could trigger a failure), then you still need to create a problem that's hard for a computer to solve .. finding the monster seems pretty straightforward.
Re: DOOM Captcha
#26Re: DOOM Captcha
#27While this is too simple (even the website admits that a bot could be written in virtually no time to break it), it does make me wonder if you could have a WarioWare CAPCHA. A minigame with extremely vague description that you have to react to quickly to pass. Thinking about it some more it fails the primary criteria for a CAPCHA: it needs to be harder to write the bot that cracks it than each test case, by at least…
This is a great patent esque idea. I thank you good sir, now to see if I can steal it as my own. It also reminds me of only Konami able to have mini games in loading screens.
Re: DOOM Captcha
#28As long as I don't have to click a damn bus or find the traffic lights again I'm all for it.
Not sure if I am allowed to paste links but search for "arkose labs reddit" or just the name of this company on Twitter. Or search "arkose labs san francisco" on Google and just read the reviews.
Re: DOOM Captcha
#29As long as I don't have to click a damn bus or find the traffic lights again I'm all for it.
If you are on desktop, when clicking the "I am human" checkbox, hold your mouse down for a few seconds, and move it around just a touch for good measure, before letting go. This is usually enough to convince the system you are human and it skips the image hunt.
Re: DOOM Captcha
#30Earlier quoted context omitted.
If you are on desktop, when clicking the "I am human" checkbox, hold your mouse down for a few seconds, and move it around just a touch for good measure, before letting go. This is usually enough to convince the system you are human and it skips the image hunt.
This is great. Do you have any more tips about how to be more human?