I've shipped a commercial game in Godot 3.2. I'm also well versed and shipped games in UE4. All I can say is working with Godot is an absolute bliss. Seriously, it's fun, it's "easy" and it gets out of the way. Within a couple of weeks, you can be focusing on making your game, rather than a constantly evolving tech-demo. There are only two caveats: understand what Godot is not good at, 3D open world / large landscape…
This matches my experience (but replace UE4 with Unity). Godot just doesn't fight you the way Unity does.
Godot 3.3
21–30 of 138 posts
Re: Godot 3.3
#22I've shipped a commercial game in Godot 3.2. I'm also well versed and shipped games in UE4. All I can say is working with Godot is an absolute bliss. Seriously, it's fun, it's "easy" and it gets out of the way. Within a couple of weeks, you can be focusing on making your game, rather than a constantly evolving tech-demo. There are only two caveats: understand what Godot is not good at, 3D open world / large landscape…
Godot 4.0 still has a long way to go before it's ready for everyday use fortunately, not even in alpha state yet so I wouldn't judge it too prematurely.
Re: Godot 3.3
#23Re: Godot 3.3
#24Earlier quoted context omitted.
Do you have any suggestion on best learning path/resources for someone with a similar background and goals?
Udemy has a few good tutorials, but on Youtube check out Tutemic's code architecture course[0], HeartBeast[1], GDQuest[2], GameFromScratch's Godot tutorial series[3] and CodeWithTom[4]. And of course on the blue website /r/godot and /r/madewithgodot [0] https://www.youtube.com/watch?v=yRHN_WEulLc [1] https://www.youtube.com/channel/UCrHQNOyU1q6BFEfkNq2CYMA [2] https://www.youtube.com/c/Gdquest/videos [3] https://www.…
Re: Godot 3.3
#25Re: Godot 3.3
#26Earlier quoted context omitted.
This matches my experience (but replace UE4 with Unity). Godot just doesn't fight you the way Unity does.
Can you give some examples?
Re: Godot 3.3
#27I've shipped a commercial game in Godot 3.2. I'm also well versed and shipped games in UE4. All I can say is working with Godot is an absolute bliss. Seriously, it's fun, it's "easy" and it gets out of the way. Within a couple of weeks, you can be focusing on making your game, rather than a constantly evolving tech-demo. There are only two caveats: understand what Godot is not good at, 3D open world / large landscape…
I'd like to know more about what you mean by "Godot is not good at 3D open world". Is it just a matter of performance or something more architectural?
The 3D it can do is kinda... "shoved" into it. It works but it wasn't designed from the ground up like other native 3D engines are.
Last I checked the editor has no advanced 3D scene editing features, and the engine itself has no basic capabilities that are needed for large open world 3D games, like being able to load tons of stuff on the fly as the player moves in a way the player doesn't notice.
Re: Godot 3.3
#28I've shipped a commercial game in Godot 3.2. I'm also well versed and shipped games in UE4. All I can say is working with Godot is an absolute bliss. Seriously, it's fun, it's "easy" and it gets out of the way. Within a couple of weeks, you can be focusing on making your game, rather than a constantly evolving tech-demo. There are only two caveats: understand what Godot is not good at, 3D open world / large landscape…
I'd like to know more about what you mean by "Godot is not good at 3D open world". Is it just a matter of performance or something more architectural?
Re: Godot 3.3
#29Having been trying to using this, but strangely found that there is no c++ version available for Windows, whereas it is the preferred version in linux. Is this the case?.
Re: Godot 3.3
#30I’ve been using Godot for the last month. It’s been so fun to get back to game development as a hobby (it’s how I got into software development). I’ve tried many other game engines in the last few years but Godot just really ... works for me. It just clicks. Love it. Excited to try the new version!
Do you have any suggestion on best learning path/resources for someone with a similar background and goals?
I really enjoyed his style and he does a good job hitting all the important points.