I've lost something. When I was a kid, buying a new game was nearly impossible; If I was lucky, I'd get one for a birthday present or a Christmas gift. Occasionally a cool friend would lend me a copy of something. For a very short time, I lived about a mile away from a video game rental store and I'd sometimes be able to convince an adult I was responsible enough to return the game and spend my own money renting a ga…
Games lasted longer twenty years ago. It was easier to immerse in the game for this reason. Nowadays, blockbuster action games give you twenty hours of gameplay give or take. Even RPG games are shorter these days. Baldur's Gate took me weeks to finish. I can't remember the last time I played a contemporary game that lasted that long.
Wing Commander III
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Re: Wing Commander III
#22I've lost something. When I was a kid, buying a new game was nearly impossible; If I was lucky, I'd get one for a birthday present or a Christmas gift. Occasionally a cool friend would lend me a copy of something. For a very short time, I lived about a mile away from a video game rental store and I'd sometimes be able to convince an adult I was responsible enough to return the game and spend my own money renting a ga…
The loss of "novelty", to me, one of the most challenging things about aging. You can't feel the excitement of certain things again as you did when you did them for the first time. I think this is why it's important to try new hobbies.
Re: Wing Commander III
#23Earlier quoted context omitted.
Privateer was a lot of fun. I remember playing it and the sequel. I'd be interested to see more behind-the-scenes of Privateer 2. It also had FMV and (from what I recall) had this sort of campy sci-fi TV movie feel. Great game, although I'm hesitant to look at it without the lens of nostalgia.
Well Chris Roberts is back with Star Citizen , 500 million dollars for an eternal beta of nostalgia.
Re: Wing Commander III
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#28I've lost something. When I was a kid, buying a new game was nearly impossible; If I was lucky, I'd get one for a birthday present or a Christmas gift. Occasionally a cool friend would lend me a copy of something. For a very short time, I lived about a mile away from a video game rental store and I'd sometimes be able to convince an adult I was responsible enough to return the game and spend my own money renting a ga…
Games lasted longer twenty years ago. It was easier to immerse in the game for this reason. Nowadays, blockbuster action games give you twenty hours of gameplay give or take. Even RPG games are shorter these days. Baldur's Gate took me weeks to finish. I can't remember the last time I played a contemporary game that lasted that long.
The great games have no "finish". Where is the finish line in SimCity? Factorio never really stops, just getting bigger each time you play. I don't like SeaOfThieves but I appreciate that it is about playing rather than winning. And I cannot be the only one who has never bothered to kill the ender dragon.
Re: Wing Commander III
#29I love the author's write ups but honestly I need to set aside time to read them thoroughly since they're so dense. Thanks so much for these!
Re: Wing Commander III
#30Owned it. It was campy fun even then but WCII and WC:Privateer were far and away the better games. III was one of many attempts at a game-movie crossover that never really worked imho. Privateer is the basis of EVE online, Star Citizen and countless other modern titles. In terms of influence it is up there with SimCity and Civilization. https://en.wikipedia.org/wiki/Wing_Commander:_Privateer
I believe it was WCII which had a framerate which was dependent on the speed of the processor. I remember trying to play it some years after it came out, and you literally couldn't understand what was happening on screen because it was too fast.