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Diplomacy: The Board Game of the Alpha Nerds (2014)

grantland.com

21–30 of 88 posts

Re: Diplomacy: The Board Game of the Alpha Nerds (2014)

#21

We got a game of this going in work once. Once . We played in teams of two, so that at least one partner would have time to meet with the other players for negotiations. The moves took place last thing on a Friday, so you had all week to do your scheming. Then we'd all grab a beer and gather round the board to watch the skulduggery. About two thirds of the way through it came out that one team had bribed another with…

I feel like the best way to play Diplomacy is in leagues of people who you only play Diplomacy with and never have to interact with otherwise.

Re: Diplomacy: The Board Game of the Alpha Nerds (2014)

#22
I'd heard of Diplomacy before but never really knew what it was, it just seemed like another one of those games i'd likely never find enough people to play.

That was a fascinating read though. It sounds like a game i'd like to try at least once...though I don't think i'd want to play it with friends or family, a group of strangers would probably be more ideal.

Also, i'm not sure which would be more appealing, in person or a mail/email game. I could see them both being entirely different experiences that probably require different kinds of persuasive skills to play and I can see why in person games probably get far more intense.

The tournament play though seems especially brutal. Honestly, the idea of a tournament for that game almost seems a bit sadistic. There's no way it's not going to end up with people snapping.

I'm honestly kind of surprised nobody's been killed or badly hurt at one of those. I've heard plenty of stories of people being killed for less.

It's almost kind of hard to see Diplomacy as a game, it sounds more like an actual Diplomacy simulation than a game. If something like that started as a video game, it'd fall pretty clearly under the simulation category.

Re: Diplomacy: The Board Game of the Alpha Nerds (2014)

#23

I wish I had known about this game in college. Getting 7 adults together for 8+ hours is nearly impossible now. I got to play this with 7 people exactly once. It was amazing.

Checkout backstabbr. It's a web based version of the game and allows a lot more asynchronous playing. It also allows you to remain anonymous which helps with biases and super judicial alliances.

Re: Diplomacy: The Board Game of the Alpha Nerds (2014)

#24
I first heard about this game on This American Life - they had an actual ambassador from the US help a novice play. I found it super interesting and now have a copy of the game but haven't played it yet (hoping to post-COVID)

The episode, which I found fascinating, is this one: https://www.thisamericanlife.org/531/got-your-back

Re: Diplomacy: The Board Game of the Alpha Nerds (2014)

#26
The way I recall this game, habitual players need fresh meat to pretend to befriend, then screw over.

Perhaps this isn't how it's played at the top. Like Wall Street, you see other people making money through pure genius, so you cut ethical corners trying to do as well?

Re: Diplomacy: The Board Game of the Alpha Nerds (2014)

#28
Is there a professional system for Diplo? Do people train by playing against AIs created by the top companies in the world? Has the game existed for thousands of years and has studied by endless generations of scholar, military generals and intellectuals of all walks of life?

I doubt so. The game for alpha nerds is Go, in my opinion. It is an incredibly deep game that will always offer you life lessons at every stage of learning.

Now, make no mistake. Diplo is a great game, but is it for alpha nerds in its current form? Not yet.

Re: Diplomacy: The Board Game of the Alpha Nerds (2014)

#29

We got a game of this going in work once. Once . We played in teams of two, so that at least one partner would have time to meet with the other players for negotiations. The moves took place last thing on a Friday, so you had all week to do your scheming. Then we'd all grab a beer and gather round the board to watch the skulduggery. About two thirds of the way through it came out that one team had bribed another with…

"It came out that one team had bribed another with actual cash money"

I play table top RPGs a lot and people talk about bleed, emotions from the game spilling out into real life. You can say this is "neither bad nor good" in the sense you don't want to maximize it absolutely but rather have it there but not so much is actually impacts your outside life seriously.

There are a lot comparisons between social media and drugs floating around in HN. One might better call the phenomena "pathological engagement" Games like Diplomacy certainly show you need to be online at all, you just need the right kind of interface, generally involve selective reinforcement.

"We decided we'd best abandon the game before we came to blows. 10/10 can't recommend enough."

And thing about engagement levels, for drugs as well as all of these bleed inducing processes, seems to be that some portion of people value a greater level of this bleed and will push for it.

Data points to consider

Re: Diplomacy: The Board Game of the Alpha Nerds (2014)

#30
Last Saturday and yesterday were the qualifying rounds for the top board of the first Diplomacy invitational championship. I don't play myself but if you have some familiarity with the rules the commentary is interesting.

https://diplobn.com/dbn-invitational-2021-rules/

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