We got a game of this going in work once. Once . We played in teams of two, so that at least one partner would have time to meet with the other players for negotiations. The moves took place last thing on a Friday, so you had all week to do your scheming. Then we'd all grab a beer and gather round the board to watch the skulduggery. About two thirds of the way through it came out that one team had bribed another with…
Diplomacy: The Board Game of the Alpha Nerds (2014)
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Re: Diplomacy: The Board Game of the Alpha Nerds (2014)
#22That was a fascinating read though. It sounds like a game i'd like to try at least once...though I don't think i'd want to play it with friends or family, a group of strangers would probably be more ideal.
Also, i'm not sure which would be more appealing, in person or a mail/email game. I could see them both being entirely different experiences that probably require different kinds of persuasive skills to play and I can see why in person games probably get far more intense.
The tournament play though seems especially brutal. Honestly, the idea of a tournament for that game almost seems a bit sadistic. There's no way it's not going to end up with people snapping.
I'm honestly kind of surprised nobody's been killed or badly hurt at one of those. I've heard plenty of stories of people being killed for less.
It's almost kind of hard to see Diplomacy as a game, it sounds more like an actual Diplomacy simulation than a game. If something like that started as a video game, it'd fall pretty clearly under the simulation category.
Re: Diplomacy: The Board Game of the Alpha Nerds (2014)
#23I wish I had known about this game in college. Getting 7 adults together for 8+ hours is nearly impossible now. I got to play this with 7 people exactly once. It was amazing.
Re: Diplomacy: The Board Game of the Alpha Nerds (2014)
#24The episode, which I found fascinating, is this one: https://www.thisamericanlife.org/531/got-your-back
Re: Diplomacy: The Board Game of the Alpha Nerds (2014)
#25Re: Diplomacy: The Board Game of the Alpha Nerds (2014)
#26Perhaps this isn't how it's played at the top. Like Wall Street, you see other people making money through pure genius, so you cut ethical corners trying to do as well?
Re: Diplomacy: The Board Game of the Alpha Nerds (2014)
#27Re: Diplomacy: The Board Game of the Alpha Nerds (2014)
#28I doubt so. The game for alpha nerds is Go, in my opinion. It is an incredibly deep game that will always offer you life lessons at every stage of learning.
Now, make no mistake. Diplo is a great game, but is it for alpha nerds in its current form? Not yet.
Re: Diplomacy: The Board Game of the Alpha Nerds (2014)
#29We got a game of this going in work once. Once . We played in teams of two, so that at least one partner would have time to meet with the other players for negotiations. The moves took place last thing on a Friday, so you had all week to do your scheming. Then we'd all grab a beer and gather round the board to watch the skulduggery. About two thirds of the way through it came out that one team had bribed another with…
I play table top RPGs a lot and people talk about bleed, emotions from the game spilling out into real life. You can say this is "neither bad nor good" in the sense you don't want to maximize it absolutely but rather have it there but not so much is actually impacts your outside life seriously.
There are a lot comparisons between social media and drugs floating around in HN. One might better call the phenomena "pathological engagement" Games like Diplomacy certainly show you need to be online at all, you just need the right kind of interface, generally involve selective reinforcement.
"We decided we'd best abandon the game before we came to blows. 10/10 can't recommend enough."
And thing about engagement levels, for drugs as well as all of these bleed inducing processes, seems to be that some portion of people value a greater level of this bleed and will push for it.
Data points to consider