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Ace of spades, Minecraft like FPS

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Re: Ace of spades, Minecraft like FPS

#21
post #6
post #2

Nice to see that Minecraft has seemingly created a new genre of first person world building games.

It's not correct to attribute the voxel game genre to Minecraft. It's just the first game of the genre to reach a considerable level of success. Minecraft is just one of many games that were directly inspired by the underground hit Infiniminer.

Is Minecraft Voxel? I thought it was real (if blocky) 3D?

Re: Ace of spades, Minecraft like FPS

#23
post #6

Earlier quoted context omitted.

It's not correct to attribute the voxel game genre to Minecraft. It's just the first game of the genre to reach a considerable level of success. Minecraft is just one of many games that were directly inspired by the underground hit Infiniminer.

I fondly remember NovaLogic's Comanche series. While it isn't of the 'world building' genre, its voxel engine was very impressive for its time: http://en.wikipedia.org/wiki/Comanche_series Also interesting (historically) is 'Rescue on Fractalus'. Not just for its cheesy name, but also due to its reliance on fractals to draw 3D mountain sceneries: http://en.wikipedia.org/wiki/Rescue_on_Fractalus ! Edit: videos of both…

Rescue on Fractalus had one of the most genuinely terrifying game moments of my 'career'. I won't spoil it here, but you can probably guess what it was from the wikipedia page.

Re: Ace of spades, Minecraft like FPS

#24
post #21
post #6

Earlier quoted context omitted.

It's not correct to attribute the voxel game genre to Minecraft. It's just the first game of the genre to reach a considerable level of success. Minecraft is just one of many games that were directly inspired by the underground hit Infiniminer.

Is Minecraft Voxel? I thought it was real (if blocky) 3D?

It's a 3D approximation of Voxels...

Re: Ace of spades, Minecraft like FPS

#25

Earlier quoted context omitted.

Given that Minecraft isn't open source, this is a new thing.

You're right in that this is a new engine, but the fact that minecraft's engine isn't open source doesn't necessarily come into play here. There's closed-source engine licensing happening everywhere.

[deleted]

Re: Ace of spades, Minecraft like FPS

#27
post #6

Earlier quoted context omitted.

It's not correct to attribute the voxel game genre to Minecraft. It's just the first game of the genre to reach a considerable level of success. Minecraft is just one of many games that were directly inspired by the underground hit Infiniminer.

I fondly remember NovaLogic's Comanche series. While it isn't of the 'world building' genre, its voxel engine was very impressive for its time: http://en.wikipedia.org/wiki/Comanche_series Also interesting (historically) is 'Rescue on Fractalus'. Not just for its cheesy name, but also due to its reliance on fractals to draw 3D mountain sceneries: http://en.wikipedia.org/wiki/Rescue_on_Fractalus ! Edit: videos of both…

I love NovaLogic's games and their voxel engine, don't they own several patents on voxel engine based games? I think I remember that coming up in a discussion a few years back on why we haven't seen more voxel games prior to this recent slew(besides hardware liking polygons more).

Re: Ace of spades, Minecraft like FPS

#30
post #16

So, where is the code?

Why has this been downvoted? The game is free software, yet the (temporary) homepage has no link to the sources. This is a most relevant question in a "Hacker News" site.

I haven't heard any mention of this game being free or open source. The software it uses (Voxlap & GenLand) both have permissive non-commercial licenses w/ attribution but are not viral like the GPL.
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