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Two Way Mirror Improves Video Conferencing

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Re: Two Way Mirror Improves Video Conferencing

#21
post #17

Earlier quoted context omitted.

It's explained in the beginning of the video.

The general idea of what he's building is explained ("a system that allows you to retain eye-contact with whoever you're talking to over the internet"), but how it works is not covered. He dives straight into how to build the collapsible shrowd while saying "this is super important for the whole system to work, as you will see", and only covers its purpose much later in the video.

It's also annoying when they don't show how the finished result works until the very end. This video is also guilty of this (you see the device, but the video call where it's being used is at the end).

Why waste 10+ minutes watching it being built, then finaly get to the end and discover it you don't like the result. Of course smarter people will just click to the end at first, but I'm guessing much less than half of people do that.

Sidenote: Does anyone know why these videos all seem to be at least 10 minutes long? Is there better monetization after a certain threshold?

Re: Two Way Mirror Improves Video Conferencing

#23
post #12

With so much multi-image computational photography and video processing these days, I've been wondering whether we could have a multiple camera system (with cameras on the top, bottom, left, and right of the screen) and a processor that can simulate a camera in the center of the screen - or even dynamically moved to the eyes of the caller. I know there's a bunch of research on viewpoint interpolation, but how close m…

IOS 13 has a feature that can do something to that effect: https://arstechnica.com/gadgets/2019/07/facetime-feature-in-...

They didn't end up shipping it.

Re: Two Way Mirror Improves Video Conferencing

#24
post #12

Earlier quoted context omitted.

IOS 13 has a feature that can do something to that effect: https://arstechnica.com/gadgets/2019/07/facetime-feature-in-...

They didn't end up shipping it.

I was wondering what happened to it! Makes sense, weird uncanny eyes might be ok in a work conferencing tool but I think FaceTime is used for too many personal and intimate calls for it to be acceptable.

Re: Two Way Mirror Improves Video Conferencing

#27

With so much multi-image computational photography and video processing these days, I've been wondering whether we could have a multiple camera system (with cameras on the top, bottom, left, and right of the screen) and a processor that can simulate a camera in the center of the screen - or even dynamically moved to the eyes of the caller. I know there's a bunch of research on viewpoint interpolation, but how close m…

Apparently all current attempts resulted in very, very uncanny valleys. This thread mentions some current attempts (searching hn.algolia.com for 'gaze correction' will return additional threads). https://news.ycombinator.com/item?id=24151123https://news.yc...

Even with multi-camera setups?

Re: Two Way Mirror Improves Video Conferencing

#28
I make sure to video conference right in front a mirror and I find it's no issue for me, but for this video:

1. The video itself uses the cliche "weird" baitclick.

2. Honey sponsership.

On Hackaday.

That's just sad, hackaday used to not be like that.

Guess really it's the times.

Re: Two Way Mirror Improves Video Conferencing

#30

Earlier quoted context omitted.

The general idea of what he's building is explained ("a system that allows you to retain eye-contact with whoever you're talking to over the internet"), but how it works is not covered. He dives straight into how to build the collapsible shrowd while saying "this is super important for the whole system to work, as you will see", and only covers its purpose much later in the video.

It's also annoying when they don't show how the finished result works until the very end. This video is also guilty of this (you see the device, but the video call where it's being used is at the end). Why waste 10+ minutes watching it being built, then finaly get to the end and discover it you don't like the result. Of course smarter people will just click to the end at first, but I'm guessing much less than half of…

There's a couple factors going on. One is the fact that Youtube's algorithm recommends videos based on a set of engagement-related metrics. Hitting Like/Subscribe is a big measure of engagement, but according to people do this for a living, the most important metric is watch time. This is true both for the video _and_ your channel, so having a lot of long, fully watched videos will cause your channel and its videos to be recommended more often.

The second factor is that one factor you get paid on as Youtuber is video length. Getting people to watch longer videos makes your revenue go up.

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