Author here. I used to play this 2D flick-screen CGA DOS helicopter game as a kid, and I remember enjoying the simple presentation combined with what would now be called sandbox elements. I thought it was really cool that you could eject from the helicopter and still run around and do things as a little sprite dude, and then get back in and fly off. When I saw that the source was available, and had a poke around, I d…
As a postscript, For the web hackers out there - the lossless animation at the start of the article is not a or a gif. I got annoyed with how video codecs destroy pixel art, and other things, so I wrote my own. This was almost more fun than doing the port.
Ever since PCs have had DVI and consoles have had HDMI, gaming has been pristine lossless imagery. Go to IP video streaming and have compression artefacts taking a dump on every single frame? No thanks!