DirectX is coming to the Windows Subsystem for Linux
21–30 of 548 posts
Re: DirectX is coming to the Windows Subsystem for Linux
#22The Year of the linux desktop has come
Re: DirectX is coming to the Windows Subsystem for Linux
#23https://lkml.org/lkml/2020/5/19/960 https://lkml.org/lkml/2020/5/19/1288
Re: DirectX is coming to the Windows Subsystem for Linux
#24I remember when DirectX was a huge obstacle to porting games to Linux. This feels like a great, great victory for Linux to me!
Re: DirectX is coming to the Windows Subsystem for Linux
#25Earlier quoted context omitted.
This patch adds WDDM (Windows Display Driver Model) as a Linux kernel API. The implementation just forwards to the Windows kernel, but it seems to me like someone could implement it natively in Linux. Then Windows user mode graphics drivers would work natively in Linux without WSL, and DX12 too.
someone could implement it natively in Linux This is exactly what we don't want. There's already plenty of effort wasted on GBM vs. EGLStream so introducing a third API would just lower quality even more.
Re: DirectX is coming to the Windows Subsystem for Linux
#26Earlier quoted context omitted.
This patch adds WDDM (Windows Display Driver Model) as a Linux kernel API. The implementation just forwards to the Windows kernel, but it seems to me like someone could implement it natively in Linux. Then Windows user mode graphics drivers would work natively in Linux without WSL, and DX12 too.
someone could implement it natively in Linux This is exactly what we don't want. There's already plenty of effort wasted on GBM vs. EGLStream so introducing a third API would just lower quality even more.
Re: DirectX is coming to the Windows Subsystem for Linux
#27FYI: This is the first draft of the Microsoft Virtual GPU (vGPU) driver. The driver exposes a paravirtualized GPU to user mode applications running in a virtual machine on a Windows host. This enables hardware acceleration in environment such as WSL (Windows Subsystem for Linux) where the Linux virtual machine is able to share the GPU with the Windows host. So this isn't actual "DirectX on Linux", just a driver for a…
Re: DirectX is coming to the Windows Subsystem for Linux
#28Re: DirectX is coming to the Windows Subsystem for Linux
#29> This also enables third party APIs, such as the popular NVIDIA Cuda compute API, to be hardware accelerated within a WSL environment. Dollars to donuts this is why Microsoft is implementing this. GPU acceleration is becoming a critical feature for many users (but especially developers) and this will continue. If WSL is to be a serious competitor, this is necessary and I'm glad to see it showing up. This is true of…
Re: DirectX is coming to the Windows Subsystem for Linux
#30The Year of the linux desktop has come