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Warcraft 3: Remastered Will Work with Old Custom Maps

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21–30 of 154 posts

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#21

Earlier quoted context omitted.

This is Blizzard. They're still running the "Battle.net" servers for games they released over 20 years ago.

What about when Blizzard doesn't exists anymore ? This summer with a group of friends we wanted to play Battlefied 2 (2005), official support for that game ended years ago, and even with the unofficial patches, we couldn't play in a fully offline LAN, the game needs to ping a specific server to enable, even local, multiplayer.

Blizzard already doesn't exist, it's all Activision and the future of their games is to take all the dark patterns they can think of and run all the players through a funnel of obfuscated currency and gambling and call the ones who emerge spending thousands "whales".

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#22
post #14

I recently pre-ordered and got access to the original wc3 which they've since patched with updates. I started working on a new custom map, which now has support for Lua and all kinds of new natives like UI natives that allow you to completely customize the UI. Unfortunately, the debugging tools are abysmal. There is currently a player desync happening in multiplayer in my map (somehow different players disagree with…

How did you get access to the original w3? I mean where did you get the keys?

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#23
post #20

Earlier quoted context omitted.

What about when Blizzard doesn't exists anymore ? This summer with a group of friends we wanted to play Battlefied 2 (2005), official support for that game ended years ago, and even with the unofficial patches, we couldn't play in a fully offline LAN, the game needs to ping a specific server to enable, even local, multiplayer.

An interested group will reverse engineer and reimplement the server-side components.

Where's the reverse-engineered server for bf2?

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#24
post #14

I recently pre-ordered and got access to the original wc3 which they've since patched with updates. I started working on a new custom map, which now has support for Lua and all kinds of new natives like UI natives that allow you to completely customize the UI. Unfortunately, the debugging tools are abysmal. There is currently a player desync happening in multiplayer in my map (somehow different players disagree with…

How did you get access to the original w3? I mean where did you get the keys?

Once you pre-order, you can log in via your battle.net account to get access. You can download the game from here: https://www.blizzard.com/en-us/download/

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#26
post #20

Earlier quoted context omitted.

An interested group will reverse engineer and reimplement the server-side components.

Where's the reverse-engineered server for bf2?

AFAIK, vanilla BF2 has more or less been abandoned by the BF2 community for this.

I'm not sure how they reworked the entire thing, so I'm guessing you might find the source-code/reverse-engineered stuff somewhere.

"Project Reality: Battlefield 2 is a free-to-download single and multiplayer game modification for the Battlefield 2 (BF2) retail Microsoft Windows PC game. Project Reality installs alongside your existing Battlefield 2 game installation, allowing both the original game and Project Reality to be played separately without conflict."

https://www.realitymod.com/about

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#27
post #20

Earlier quoted context omitted.

What about when Blizzard doesn't exists anymore ? This summer with a group of friends we wanted to play Battlefied 2 (2005), official support for that game ended years ago, and even with the unofficial patches, we couldn't play in a fully offline LAN, the game needs to ping a specific server to enable, even local, multiplayer.

An interested group will reverse engineer and reimplement the server-side components.

Even if, like for BF2, you can patch (cough hack intellectual property) the game to change what server it has to ping to enable "online" play, it will still needs a, as you say, third party benevolent group and we still won't be able to do what I was trying to do, which is a basic, fully offline LAN gameplay.

My friends and I often play BF2 remotely on a vLAN through a VPN, so we are quite used to BF2 networks tricks, and I thought we could trick the game, no luck.

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#28
post #20

Earlier quoted context omitted.

An interested group will reverse engineer and reimplement the server-side components.

Even if, like for BF2, you can patch (cough hack intellectual property) the game to change what server it has to ping to enable "online" play, it will still needs a, as you say, third party benevolent group and we still won't be able to do what I was trying to do, which is a basic, fully offline LAN gameplay. My friends and I often play BF2 remotely on a vLAN through a VPN, so we are quite used to BF2 networks tricks…

If you can get your hands on the very first, unpatched version, it should work. I got that to run in an offline LAN setting.

EDIT: I remember now what the problem was, running a co-op local game. They'd allow you to do a LAN game, but not with bots. A friend of mine played it locally in single-player, and I'd use my online account to connect with IP, a button which was only unlocked if you used an online account. You may be able to work around it by specifying the IP address to connect to in the windows shortcut for launching the game.

EDIT2: I may or may have not been using a crack at the time, not sure if that has anything to do with requiring an online connection...

Re: Warcraft 3: Remastered Will Work with Old Custom Maps

#30

Oh I’d be thrilled to play WC3 Tower Defence again. Those were loads of fun.

Amazing how WC3 maps were responsible for both MOBAs and Tower Defence, two of the most popular genres of all time, both moreso than conventional RTSs at this point
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