Oi. I’m guessing the author is young and doesn’t know that much work was put into spatial UI in the 80s/90s and flopped for good reason: we might live in a 3D world, but that doesn’t mean computers should emulate that... the world doesn’t change dynamically in front of me like with a computer. Turns out that computers are hard and complicated, and simplifying their interaction works best. That and most of these probl…
There's new ways today to interact with digital media than in the 80's and 90's, and it's a little short-sighted to say "some smart people tried it a while ago so leave it alone." Deep learning was a cool but impractical idea in the 80's and 90's. In-browser payments were laughed out of the room when Netscape and Microsoft tried proposing them to banks and credit card firms in the 90's. Part of what the author is say…
It's the core idea that is bad, so the passage of time won't really change much...
We might built real-world like 3D-UIs to view with Oculus-style goggles, but 3D UIs in the 2D monitor / desktop (outside of gaming and modeling) has been proven a bad idea time and again.