A benchmark for me would be a game that can handle a MMOPG like eve-online. What with certain tactics in game valid - like griefing, spies etc. An AI can handle that would be not only impressive, but learn a set of skills that many would feel uncomfortable about being within the realms of AI. After all, humans cheat, would we want that allowed by an AI. Equally an AI could stumble upon an exploit in a game and not re…
> A benchmark for me would be a game that can handle a MMOPG like eve-online I don't think they managed to connect Excel to their game environments yet.
DeepMind Can Now Beat Us at Multiplayer Games, Too
21–26 of 26 posts
Re: DeepMind Can Now Beat Us at Multiplayer Games, Too
#22Re: DeepMind Can Now Beat Us at Multiplayer Games, Too
#23People mentioned in the article seem to doubt about applicability in the real world. If nothing else, I think it brings video game development closer to being an automated process. A game could simulate various conditions and design an infinite number of complex environments. Am I way off?
Re: DeepMind Can Now Beat Us at Multiplayer Games, Too
#24I would like to see them use their talent and financial backing from Alphabet to tackle the hard problems of common sense in AI and in general the science of what it will take to reach AGI.
Deep learning is brittle, as can be seen in the good science of finding adversarial attacks on trained models. I would like to see less accuracy on dev and test sets, smaller more general models, and especially not see convolutional models as the basis for vision systems in self driving cars. My intuition is that discarding information of relative positions and relative relationships of large features in an image is a bad idea for the self driving car problem.
They have really pushed progress for an old technology (reinforcement learning) and achieved fantastic results but in my experience if there are not many failures along the way, then perhaps goals are not being set high enough.
Re: DeepMind Can Now Beat Us at Multiplayer Games, Too
#25SkyNet is alive!
The reference is simple: SkyNet fought war, and a war is a type of multiplayer game.
Am I missing something?
Re: DeepMind Can Now Beat Us at Multiplayer Games, Too
#26SkyNet is alive!
[1] - https://www.popularmechanics.com/military/aviation/a26871027...