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Framer – Interactive Design Tool

framer.com

21–30 of 31 posts

Re: Framer – Interactive Design Tool

#21
post #7

Earlier quoted context omitted.

Of Figma? There is the web version of it which is the same as the desktop app. Or did I misunderstand?

Somehow I’ve missed they had desktop versions. I thought it was web only.

The desktop version of Figma is built using Electron. The web version is not.

Re: Framer – Interactive Design Tool

#22

Earlier quoted context omitted.

Somehow I’ve missed they had desktop versions. I thought it was web only.

The desktop version of Figma is built using Electron. The web version is not.

How does one build the web version of something using Electron? ;)

Re: Framer – Interactive Design Tool

#24

Superbly done hero element on that page.

Music on that video is so out of place though.

They picked it for the beat that they could sync showcase elements to. Not the worst I've seen, and definitely better than the twee ukulele with upbeat voiceover that is the default.

Re: Framer – Interactive Design Tool

#25
post #23

Can somebody explain how does this compare to Sketch, InVision, Adobe XD, Figma, etc.?

All of the tools that you mentioned don't have any actual code behind them. When I say "actual code", I mean the ability to actually go in and write lines of code to modify your prototypes.

Sketch and InVision (not sure about Figma) have "interaction" abilities, such as being able to click on a back button in one screen in order to return to a previous screen, however it's reliant on the user going into the artboard, selecting or drawing a box around an element, and then choosing from predefined interactions (tap, swipe, double tap, click) that will then result in a new artboard showing. Things can be made to look amazing, but it's all a facade.

Since Framer is code based, you can do some things that are pretty amazing for a designer, but are incredibly trivial for a developer. Want to use the Spotify API to build out a new music player, and then test it? You can do that with Framer[0], but not any of the other tools that you've mentioned. Their newest version (Framer X) just dropped recently, and since it's based on React, designers can theoretically make a widget, and then hand it off to developers in order to hook up any back end services.

[0] https://medium.com/@samthorne/using-the-spotify-web-api-in-f...

Re: Framer – Interactive Design Tool

#26
post #8

I felt extremely dizzy when I started scrolling. How can I trust the makers of a design tool when their website is literally nauseating?

For the first few scrolls the animation is very disorienting, bleeding over to peripheral vision if your monitor is wide/near enough. It doesn't help if your eyes have different graduation.

Re: Framer – Interactive Design Tool

#27
post #16
post #3

Earlier quoted context omitted.

This: basically another Sketch. Currently the only "modern tool" that works cross platform is Figma.

There is the web-based Gravit Designer: https://www.designer.io/

Somehow that page manages to be just as infuriating as the one for framer. Why do I have to wait for elements to be blended in so I can read them... They should at least make them keep being displayed once they were shown.

Re: Framer – Interactive Design Tool

#28
post #24

Earlier quoted context omitted.

Music on that video is so out of place though.

They picked it for the beat that they could sync showcase elements to. Not the worst I've seen, and definitely better than the twee ukulele with upbeat voiceover that is the default.

Just found it way too overpowering.

For a big screen ad - great - very Appley. For an embedded video in a webpage - way too intense for me.

Re: Framer – Interactive Design Tool

#29
As a ux designer I dare say this is quite an interesting tool if you design software. It gives a nice blend between design and code. Your prototypes can use actual data, you can create and use complete design systems, and it’s easy to use as a designer with little code experience. It’s a huge timesaver and very powerful tool even in this first iteration.

If you work together with a programmer this tool becomes a really cool platform to combine forces.

Pretty sure other tools will adjust to this way of working.

Re: Framer – Interactive Design Tool

#30
post #25
post #23

Can somebody explain how does this compare to Sketch, InVision, Adobe XD, Figma, etc.?

All of the tools that you mentioned don't have any actual code behind them. When I say "actual code", I mean the ability to actually go in and write lines of code to modify your prototypes. Sketch and InVision (not sure about Figma) have "interaction" abilities, such as being able to click on a back button in one screen in order to return to a previous screen, however it's reliant on the user going into the artboard,…

> designers can theoretically make a widget, and then hand it off to developers in order to hook up any back end services.

Ughhh that's a very naive view of what a UI developer does now-a-days. We've tried visual code editors before... countless times, it never turns out well, for maintainability.

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