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Announcing Gatsby 2.0.0

gatsbyjs.org

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Re: Announcing Gatsby 2.0.0

#22
My project (https://qards.io) was #2 on ProductHunt last Saturday and I can say I have some knowledge of Gatsby. The community is very, very vibrant and I'm surprised with the number of plugins they have.

The maintainers are very active and responsive and the project itself does many things...just right.

Re: Announcing Gatsby 2.0.0

#23
Congrats! Going to use Gatsby V2 to convert a WP website to headless WP with ACF and static Gatsby on frontend.

Reason why WP is because its still the best editing experience and very simple of anyone to get started with.

Re: Announcing Gatsby 2.0.0

#24
post #15

I built https://www.goodlyapp.com using Gatsby the performance has been amazing. The best things is using data at build time rather than run time. Which make everything so fast for the end user.

No offence but seems like a complete ripoff of their homepage design: https://i.imgur.com/O1bGpvP.png

Re: Announcing Gatsby 2.0.0

#25
post #22

My project ( https://qards.io ) was #2 on ProductHunt last Saturday and I can say I have some knowledge of Gatsby. The community is very, very vibrant and I'm surprised with the number of plugins they have. The maintainers are very active and responsive and the project itself does many things...just right.

Somehow missed this and I’m a big PH user, but you’ve built an awesome product!

Love the simplicity and way you’ve refined the marketing around your app.

Re: Announcing Gatsby 2.0.0

#26
post #13

I tried using Gatsby for a project of mine. The moment I tried to do any thing not supported OOTB, it seemed I was fighting the tooling (and webpack) at every corner. It was incredibly difficult just to get a simple tree navigation. One thing I thankful for though is that it gave me a new-found love for the simple and non-flashy libs/tooling. In the end, I wound up writing my own static site generator. https://github…

Did you evaluate Jekyll or Hugo for your use case?

Re: Announcing Gatsby 2.0.0

#27
post #24
post #15

I built https://www.goodlyapp.com using Gatsby the performance has been amazing. The best things is using data at build time rather than run time. Which make everything so fast for the end user.

No offence but seems like a complete ripoff of their homepage design: https://i.imgur.com/O1bGpvP.png

Yes I was looking for design inspiration. Anything wrong with it?

Re: Announcing Gatsby 2.0.0

#28
post #26
post #13

I tried using Gatsby for a project of mine. The moment I tried to do any thing not supported OOTB, it seemed I was fighting the tooling (and webpack) at every corner. It was incredibly difficult just to get a simple tree navigation. One thing I thankful for though is that it gave me a new-found love for the simple and non-flashy libs/tooling. In the end, I wound up writing my own static site generator. https://github…

Did you evaluate Jekyll or Hugo for your use case?

I did. IMO, Hugo is the closest of any static gen to hitting the sweet spot of simplicity and feature set.

However, there were some features that I simply could not add to it. Features that if I didn't have the tooling bogging me down, I could implement in 10 minutes.

https://github.com/gohugoio/hugo/issues/3659

I can't fault Hugo for that GH issue though. The author's response is valid.

I know I sound grumpy. Hugo is great. It is a far better option than Gatsby. The features that it has are very simple and straightforward (no graph nodes/graphql/webpack-esque abstractions). I actually highly recommend Hugo.

edit: To add onto my original comment, I encourage people to read this blog post.

http://tonsky.me/blog/disenchantment/

Re: Announcing Gatsby 2.0.0

#29
post #28
post #26

Earlier quoted context omitted.

Did you evaluate Jekyll or Hugo for your use case?

I did. IMO, Hugo is the closest of any static gen to hitting the sweet spot of simplicity and feature set. However, there were some features that I simply could not add to it. Features that if I didn't have the tooling bogging me down, I could implement in 10 minutes. https://github.com/gohugoio/hugo/issues/3659 I can't fault Hugo for that GH issue though. The author's response is valid. I know I sound grumpy. Hugo i…

I took the approach of bolting a second compiler on top of Hugo(a custom Python script) to get the extra things I wanted in Hugo.

It still took a while, but I did get to leverage the parts of Hugo that already work well.

I don't think there's much in the way of winning either way, since now I have a Build Process.

Re: Announcing Gatsby 2.0.0

#30
post #13

I tried using Gatsby for a project of mine. The moment I tried to do any thing not supported OOTB, it seemed I was fighting the tooling (and webpack) at every corner. It was incredibly difficult just to get a simple tree navigation. One thing I thankful for though is that it gave me a new-found love for the simple and non-flashy libs/tooling. In the end, I wound up writing my own static site generator. https://github…

Another great alternative is React Static. I moved to React Static after having the same issues with fighting with Gatsby plugins, the superfluous graphql environment for simple content handling, and finding that at the time Gatsby didn't scale well with larger websites.

https://github.com/nozzle/react-static

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