The Turing architecture is also used in Quadro RTX cards, and those have a ridiculous amount of VRAM. Is there any professional/computational use for these RT cores beyond raytracing? One case that comes to mind is perhaps raytracing acoustics, and although interesting it's technically still raytracing. As far as gaming is concerned, personally I'd love if the RT cores could contribute—however inefficiently—to render…
That's the future. While we may be able to cram more transistors onto "7nm" chips, only a tiny fraction of the chip area can be powered on because leakage currents are no longer decreasing with transistor size [1]. Hence Apple's Neural Engine and Nvidia's RTX. You have to waste the extra transistor count on something specialized.
[1] https://semiengineering.com/is-dark-silicon-wasted-silicon/