The Witcher 3 and its expansions are probably my favorite game of all times, and I've been gaming voraciously since the late 80s. The story, the connection to the characters, the feeling of immersion into the world, and the character of Geralt himself are not something I've seen in many other titles. Somewhat reminiscent of Final Fantasy 7 in terms of its impact on me as a participant to the experience. The pressure…
Cyberpunk 2077 world premiere: 50 minutes of William Gibson-level insanity
21–30 of 67 posts
Re: Cyberpunk 2077 world premiere: 50 minutes of William Gibson-level insanity
#22Earlier quoted context omitted.
> it'd be nice to have another Skyrim or two some day Starfield is likely roughly a year out. So that’s pretty exciting.
I'm sorry but what is this based on? Bethesda showed a logo and a pre-rendered video of a planet. I have a feeling we're far more than roughly a year out from Starfield releasing.
Re: Cyberpunk 2077 world premiere: 50 minutes of William Gibson-level insanity
#23... on a side note, I just realized we’re now as far away from cyberpunk in time as cyberpunk was from the golden age of sci-fi. That also feels wrong somehow.
Re: Cyberpunk 2077 world premiere: 50 minutes of William Gibson-level insanity
#24Unless these myriad of dialog options lead somewhere meaningful, it's not much different from Mass Effect or the even older Knights of the Old Republic and other precursors.
Re: Cyberpunk 2077 world premiere: 50 minutes of William Gibson-level insanity
#25"The trailer for Cyberpunk 2077 strikes me as GTA skinned-over with a generic 80s retro-future, but hey, that's just me." --William Gibson[1] It's mentioned (and little more) in the article at the end, but it still seems odd to invoke Gibson's name and not talk about this more. 1. https://twitter.com/GreatDismal/status/1005958197654351872
He's not half wrong - too little cyberspace internals in the trailer. Makes me wonder how this will be resolved, given that the game is based on Cyberpunk 2020, a tabletop rpg game written well before the mobile and blockchain revolutions.
Re: Cyberpunk 2077 world premiere: 50 minutes of William Gibson-level insanity
#26Re: Cyberpunk 2077 world premiere: 50 minutes of William Gibson-level insanity
#27The Witcher 3 and its expansions are probably my favorite game of all times, and I've been gaming voraciously since the late 80s. The story, the connection to the characters, the feeling of immersion into the world, and the character of Geralt himself are not something I've seen in many other titles. Somewhat reminiscent of Final Fantasy 7 in terms of its impact on me as a participant to the experience. The pressure…
Re: Cyberpunk 2077 world premiere: 50 minutes of William Gibson-level insanity
#28"The trailer for Cyberpunk 2077 strikes me as GTA skinned-over with a generic 80s retro-future, but hey, that's just me." --William Gibson[1] It's mentioned (and little more) in the article at the end, but it still seems odd to invoke Gibson's name and not talk about this more. 1. https://twitter.com/GreatDismal/status/1005958197654351872
Is this really a criticisms though? I would buy that in a heartbeat, heh
Re: Cyberpunk 2077 world premiere: 50 minutes of William Gibson-level insanity
#29The Witcher 3 and its expansions are probably my favorite game of all times, and I've been gaming voraciously since the late 80s. The story, the connection to the characters, the feeling of immersion into the world, and the character of Geralt himself are not something I've seen in many other titles. Somewhat reminiscent of Final Fantasy 7 in terms of its impact on me as a participant to the experience. The pressure…
Do I need to play Witcher 1 and 2 first?
Re: Cyberpunk 2077 world premiere: 50 minutes of William Gibson-level insanity
#30The Witcher 3 and its expansions are probably my favorite game of all times, and I've been gaming voraciously since the late 80s. The story, the connection to the characters, the feeling of immersion into the world, and the character of Geralt himself are not something I've seen in many other titles. Somewhat reminiscent of Final Fantasy 7 in terms of its impact on me as a participant to the experience. The pressure…
Its NPCs having real backstories that didn't feel like fetch quests provided a very nice level of depth, and made you care about what happened to them. I got the bad ending, and my jaw was legitimately agape for a few minutes as I processed what just happened, after playing through for as many hours as I did.