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Microsoft is putting Windows on the back burner

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Re: Microsoft is putting Windows on the back burner

#22
post #18
post #15

Earlier quoted context omitted.

Hey there, I'm actually on the windows console dev team. Any specific features you're looking for from iTerm2? There's already hundred of items on the backlog, but I'm always curious what things in particular people are looking for.

If it's any consolation what you guys have done with windows 10 is amazing. Big thumbs up here.

Thanks :) We do what we can, and we're certainly not about to stop trying to impress.

Re: Microsoft is putting Windows on the back burner

#23

PC gaming just shook a little. I have decades old games that still work because Microsoft still supports Windows. uTorrent entirely exists because of Microsoft's commitment to break-your-back-backwards-compatability in Windows. DirectX is 25+ years of of PC gaming's history. That could disappear like a console generation. That's a little disconcerting.

My hope is that it will put more effort into projects like ReactOS, which will get us a binary-compatible version of Windows that is free and open-source.

Re: Microsoft is putting Windows on the back burner

#25

PC gaming just shook a little. I have decades old games that still work because Microsoft still supports Windows. uTorrent entirely exists because of Microsoft's commitment to break-your-back-backwards-compatability in Windows. DirectX is 25+ years of of PC gaming's history. That could disappear like a console generation. That's a little disconcerting.

The future of PC gaming is Linux gaming. And you can run Windows games in Wine on Linux, including games from Windows 3.11 times.

Re: Microsoft is putting Windows on the back burner

#26
post #14

PC gaming just shook a little. I have decades old games that still work because Microsoft still supports Windows. uTorrent entirely exists because of Microsoft's commitment to break-your-back-backwards-compatability in Windows. DirectX is 25+ years of of PC gaming's history. That could disappear like a console generation. That's a little disconcerting.

On the contrary, I think perhaps the best thing for the preservation of the history of windows gaming is for windows to stop changing. A frozen or deprecated win32 API will give WINE (which is already quite good) breathing room to catch up and fill in the gaps, without having to continuously cope with the shifting sand of the latest experiments with windows. We'll be able to run old windows games forever, rather than…

I understand where you are coming from. You are correct that an constantly changing desktop experience is sub-optimal.

I fear we will lose the Microsoft as the silent steward of backwards compatibility, DirectX support, getting manufacturers to make great hardware drivers, the list goes on. It's this part of Microsoft that Windows will lose, because it isn't customer facing.

I think the fallout is exactly the opposite of what you want. A de-emphasized Windows means that the customer experience stuff is pushed forward while the above suffers. The only bulwark against that is how deeply invested most enterprise companies are in the Windows universe, driving many of those behind-the-scenes fixes and changes.

> Of course, then we'll have to deal with whatever the next platform is, but that's just the reality of the industry.

Gaming on the PC was, in many was, a repudiation of that idea. We could have one continuous open system that ran everything from old games to new games. That's part of the point the emulation crowd wants to make as well. We don't have to live with platform churn.

But I'll be the first to admit Stallman was right. We collectively ceded this power to a private corporation, and we could lose much of what we had because we weren't good stewards.

EDIT: Spelling and grammar because I lack coffee.

Re: Microsoft is putting Windows on the back burner

#27

for me to dev solely on windows, it needs: 1) coreutils + some other nix commands 2) iTerm2 equivalent(ConEmu/Cmder do not compare)

I'm interested to understand the delta here too. I used cmder daily for work and iterm2 at home and I am quite happy with both. Sure they are different, but they are always going to be.

Re: Microsoft is putting Windows on the back burner

#28

PC gaming just shook a little. I have decades old games that still work because Microsoft still supports Windows. uTorrent entirely exists because of Microsoft's commitment to break-your-back-backwards-compatability in Windows. DirectX is 25+ years of of PC gaming's history. That could disappear like a console generation. That's a little disconcerting.

I had to install some wine libraries for Arcanum because current Windows doesn't support DirectDraw properly. I imagine it will only get worse, but open source will fix that.

Re: Microsoft is putting Windows on the back burner

#30
post #15

for me to dev solely on windows, it needs: 1) coreutils + some other nix commands 2) iTerm2 equivalent(ConEmu/Cmder do not compare)

Hey there, I'm actually on the windows console dev team. Any specific features you're looking for from iTerm2? There's already hundred of items on the backlog, but I'm always curious what things in particular people are looking for.

Not from iTerm2 but I really enjoy the speed and features of urxvt. Any chance Windows will implement a similar fast open source console?
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