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Arcade Fire meets HTML5

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21–30 of 55 posts

Re: Arcade Fire meets HTML5

#21

Couldn't get this to load past about 66%. Using Chrome. Too much traffic, perhaps.

This happened to me when I didn't put in an exact address. Try another (or a more exact) address. At first I just tried a city name, which it found, but that doesn't work. Street and number needed.

Re: Arcade Fire meets HTML5

#22
post #18
post #12

Takes minutes to load, CPU at 100%, form over function; aren't these all the same critics Flash receives?

Uh... it's art. It's supposed to be form over function.

Yes obviously it's art. The way the art is delivered, in this case HTML 5, is affecting its function. Take out the location stuff and there were similar projects being done by the Remedi Project circa 1999 in Flash.

Re: Arcade Fire meets HTML5

#24
post #17

Slideshow on my Intel Core 2 E5400 with the latest version of Firefox. If this is the best HTML 5 has to offer over Flash, color me not impressed. EDIT: There seems to be something wrong with Firefox on my computer. It doesn't seem to want to update HTML canvas properly unless I'm actually moving the mouse around in the canvas. Might have something to do with it. Weird...

I would hold off judgment till when HTML5 gets properly hardware accelerated.

You can hardware accelerate CSS animations with translate3d() http://mir.aculo.us/2010/08/05/html5-buzzwords-in-action/

Re: Arcade Fire meets HTML5

#25
Oh, man, this was horrible. The music was good (love Arcade Fire), but the video was neither artistically entertaining nor technologically impressive. More to the point, I absolutely despise the fact that an application asking for personal information and attempting to use it in an intimate fashion (based on a global privacy invasion) was produced by the world's largest, least personal advertising company. I was just cringing the entire time...

Re: Arcade Fire meets HTML5

#26
What's the fuzz? It worked great on XP with Pentium 4 onboard video card while a load of other apps running in the background.

Perhaps the author could add localized billboard ads in street view and makes some money that way.

Re: Arcade Fire meets HTML5

#27

Oh, man, this was horrible. The music was good (love Arcade Fire), but the video was neither artistically entertaining nor technologically impressive. More to the point, I absolutely despise the fact that an application asking for personal information and attempting to use it in an intimate fashion (based on a global privacy invasion) was produced by the world's largest, least personal advertising company. I was just…

I love Arcade Fire but this was over the top gimmicky and it puked new windows everywhere.

Re: Arcade Fire meets HTML5

#28
post #23

Hey wait a minute, I thought Chrome was supposed to have a popup blocker

The popup blocker in Chrome (and other browsers) only blocks those popups that would open automatically. Popups that are created as a result of a button click are treated as intentional (from a users perspective) and thus not blocked.

Re: Arcade Fire meets HTML5

#29

The best part by far was the canvas where you could draw/write messages [to your younger self]. I especially liked how the birds flew in and rested on the drawn lines. Also, this is a fantastic album.

I also really like how the birds flew in and I thought that it's one of the things people always said couldn't be done without Java or Flash plugins. By that metric html5 really is a success.

Although I wouldn't say there's a best part. The experience were running smoothly on my system, so it all the pieces added up to something more. Tough the draw/write were a bit out of place, but I can imagine that they wouldn't want to leave it out because of the way stuff you made (the drawing) interacted with the automated stuff (the birds).

I always run my browser un-maximised at only about 1/3 of my monitor's size, so I like how the web-experience came out of the browser, but like others, fearing a bit that this might become more normal. I already hate how youtube videos are auto-starting; imagine some tab in the background spawning multiple windows simply because they are trying to make an experience.

So if nothing else this shows that we don't need Flash even for flashy experience-oriented art sites :)

PS: Totally agree about the album

Re: Arcade Fire meets HTML5

#30

The best part by far was the canvas where you could draw/write messages [to your younger self]. I especially liked how the birds flew in and rested on the drawn lines. Also, this is a fantastic album.

Yeah, the birds was quite striking. It reminded of a similar effort that was written in Processing by Robert Hodgin. http://www.flight404.com/blog/?p=81 If I recall, certain parts of Processing was ported to javascript for the express purpose of animating HTML canvas.
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