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Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

theinquirer.net

21–30 of 80 posts

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#21

LOL the cracked version removes this glitch. The irony that paid game is worse than free pirated.

This has commonly been the case with DRM'd games.

Yup. I've been steadfastly anti-DRM since I had a game that just crashed after a few minutes because it thought my SCSI CD-ROM drive was a virtual drive and the DRM kicked in.

I ended up having to pirate it in addition to buying it in order to play it the first few weeks. They eventually released a patch, but by then I had been playing the game for weeks without another problem and there was no way I was risking their countermeasures.

At the time, I was pissed that I spent my good money and they screwed me like that, and even denied the problem for weeks before fixing it.

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#22
post #6

Talk by CD Projekt's CEO about not using DRM, and dealing with piracy: https://kotaku.com/some-real-talk-on-piracy-from-a-witcher-3... Their approach always made so much more sense to me.

They seem to be nice now, but during Witcher 2 release they had heavy DRM issues and threatened to go after pirates (while many of pirates were just people who wanted to play the game they bought).

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#23
odd, watching a few streamers with this and there were no indications as such from watching them play. now I do not know if they were given the game copies or merely codes so perhaps the DRM is not active for them.

would be another can of worms if so

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#24

This is why I don't buy games with DRM other than steams default DRM (although I mostly play games on PS4 nowadays anyway) and why I generally tend to avoid Ubisoft games (amongst others). I might buy a second hand copy at some point, or if its very heavily discounted, but I'm certainly not pushed to get this game, especially with this news.

> This is why I don't buy games with DRM other than steams

Valve did an amazing job at building their reputation (by doing things the right way.) Very few can do DRM without pissing off people.

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#25
post #4

Oh, so the cracked version that inevitably comes out will actually have decent performance? Adorable. Can't wait. It's often been the case that pirated versions are objectively superior to the crippled originals, but I don't think I've ever seen a case as blatant as this.

It's mostly the paying customer who ends up with the burden. I would really like to know the train of thought behind it because for me that is just plain weird.

It's the same when you buy a movie or a television show on DVD/BR. You first get the traditional FBI warnings (that as a non US citizen doesn't apply to me) and if you are lucky you get a 3 minute unskippable scenes about how piracy is the equivalent of murdering a thousand puppies.

Somebody who pirates never see these things and have a better viewing experience.

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#26
post #6

Talk by CD Projekt's CEO about not using DRM, and dealing with piracy: https://kotaku.com/some-real-talk-on-piracy-from-a-witcher-3... Their approach always made so much more sense to me.

I assume, since most revenue of major established game franchises is actually made in the first month, that it's probably worth it to add the DRM.

If you can delay your game getting cracked for a few weeks by using some obscure complex DRM, you've already recouped most of your investment and are in the clear.

Single player (blockbuster) games are probably one of the few industries where I would say piracy does matter. A pirate is not always a buyer, but gamers are notorious for not paying if they can. But they often will if they can't.

Not that I approve of DRM, but I understand why companies are massively worried about it -- they literally have billions of dollars riding on that one launch weekend.

That said, they should probably consider removing the DRM after a few months, or replacing it with something less complex (and resource intensive).

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#27
post #9

LOL the cracked version removes this glitch. The irony that paid game is worse than free pirated.

The point is that there isn't a cracked version (yet).

But when it comes out, those who don't pay will get a markedly better experience than those who do. And yet any high piracy numbers will be used to further justify invasive DRM like this, harming people like me who just want to pay for a game and not be punished for doing so.

It's the most backwards assed system I can think of. Why do we as an industry still pretend DRM is worth a damn?

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#28

I don't think I've read the inquirer articles before, but is this a standard? > EARLY ADOPTERS ... have been quick to moan that ... > ... gamers have taken to the Steam forums to whine about ... > DRM all too often seems to make users lives' a misery They're just talking about a broken game, right? (That will likely get patched in a few days/weeks)

It's more the batshit crazy idea behind it. If you want to play the game you have two choices:

1. Pay for the game to support the creation of more games. This path will include invasive DRM that either causes performance problems, damages your hardware, or disallows you from playing the game you paid for, for instance when you're not connected to the internet.

2. Pirate the game, play it how you want.

That they punish the users who do the right thing and reward those who do not is crazy to me. That it has continued for so long without a collective wakeup call that you should not punish the people who give you money and play by the rules is mindboggling.

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#29

odd, watching a few streamers with this and there were no indications as such from watching them play. now I do not know if they were given the game copies or merely codes so perhaps the DRM is not active for them. would be another can of worms if so

I have a four year old gaming rig with minimal upgrades, i5-2600K, 24gb of RAM, GTX 760 iirc. I bet it will run like dogshite on my setup. YouTube streamers need to have decent machines in order to stream and play, so they may just have machines that are a lot more capable than the game itself can overcome

Re: Assassin's Creed Origins is crippling gamers' CPUs due to anti-piracy DRM

#30

odd, watching a few streamers with this and there were no indications as such from watching them play. now I do not know if they were given the game copies or merely codes so perhaps the DRM is not active for them. would be another can of worms if so

Lot of streamers use dual PC setup to lower the CPU stress.

I watched a streamer with a single PC setup (playing + gaming on the same PC) and he had insane frame drops on a quite decent PC (i7-4790K + GTX 1080)

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