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Js13kGames Winners – JavaScript games with a file size limit of 13KB

2017.js13kgames.com

21–30 of 41 posts

Re: Js13kGames Winners – JavaScript games with a file size limit of 13KB

#22
13KB --- that's a very odd number and according to the site, was chosen arbitrarily. 16 or 8 would be more usual in the demoscene, where they were traditionally enforced by the limits of the hardware.

There is a related competition with a limit of only 1024 bytes: http://js1k.com/

Re: Js13kGames Winners – JavaScript games with a file size limit of 13KB

#23
post #4

Updated as I play some: Greeble: Having to press "z" makes me dread keyboard issues (I am on qwertz). Fell into a dead-end pit and quit. Lossst: Uses ALT for a crucial move, ALT triggers my browser's menu. Got stuck. Quit. Lost Beacons: Works nicely but the scrolling is jarring and confusing. Would have played more than 2 levels otherwise. Sound would help tremendously in keeping a track of what is happening. The Los…

They are demos, using experimental browser technology. Why does everyone on this website expect everything to work for them?

Re: Js13kGames Winners – JavaScript games with a file size limit of 13KB

#24
Two friends and I built and submitted _At Journey's End_:

https://github.com/w0hrk/js13k

We used TypeScript along with rollup and uglifyjs and got the zipped artifact just under 13k. The contest was a lot of fun and we learned a bunch along the way. It's a great contest and I'd encourage you to participate next time. Get a friend or two and have fun building a game you enjoy.

Re: Js13kGames Winners – JavaScript games with a file size limit of 13KB

#25

13KB --- that's a very odd number and according to the site, was chosen arbitrarily. 16 or 8 would be more usual in the demoscene, where they were traditionally enforced by the limits of the hardware. There is a related competition with a limit of only 1024 bytes: http://js1k.com/

And here a 140-character competition: https://news.ycombinator.com/item?id=13700698

Re: Js13kGames Winners – JavaScript games with a file size limit of 13KB

#27
I've been participating in this for a few years (except last year) and it's a lot of fun. It has also taught me that I am really bad at designing things that are fun. I come up with things that I find interesting, but that usually does not translate at all to something other people would find cool or enjoyable. To be honest I don't mind - the participation is fun enough and it encourages me to step away from my main long-term hobby project for a month.

Re: Js13kGames Winners – JavaScript games with a file size limit of 13KB

#28

1st place Greeble by Ryan 'Rybar' Malm ( http://js13kgames.com/games/greeble/index.html ) 2nd place LOSSST by Maxime Euziere 3rd place Lost Beacons by Rémi Vansteelandt 4th place The Lost Packets by ElementalSystems 5th place Lost in a Space Odyssey by MarcGuinea 6th place A moment lost in time. by piesku.com 7th place Search of Sounds by Vitalii Liapin 8th place BUNNY LOST! by Eoinmcg 9th place Where is Winston by G…

Love how 2 - 6 all have lost in their title.

Re: Js13kGames Winners – JavaScript games with a file size limit of 13KB

#30
post #23
post #4

Updated as I play some: Greeble: Having to press "z" makes me dread keyboard issues (I am on qwertz). Fell into a dead-end pit and quit. Lossst: Uses ALT for a crucial move, ALT triggers my browser's menu. Got stuck. Quit. Lost Beacons: Works nicely but the scrolling is jarring and confusing. Would have played more than 2 levels otherwise. Sound would help tremendously in keeping a track of what is happening. The Los…

They are demos, using experimental browser technology. Why does everyone on this website expect everything to work for them?

It's also a demo of the most glaring game issue: game doesn't work on non USA keyboard.
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