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Pterodactyl – An Open-Source Game Server Management Panel

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Re: Pterodactyl – An Open-Source Game Server Management Panel

#21

I've been working on a game that will use dedicated servers, and contemplating the best way to manage them. This is timely and definitely worth consideration as a solution. Thanks!

I'm working for Nitrado (Europe's largest gameserver provider), and we happen to have lots of experience in building and scaling indie game server infrastructures :)

Re: Pterodactyl – An Open-Source Game Server Management Panel

#22
post #17

The server requirements [0] state that Linux is the only OS supported. Is it possible to launch an instance of a windows game? [0] https://docs.pterodactyl.io/docs/server-requirements

As we are using docker that is not possible at the moment. We are working on a new daemon which may support running servers outside of containers and on Windows servers at some point in the not so near future.

Re: Pterodactyl – An Open-Source Game Server Management Panel

#23
post #22
post #17

The server requirements [0] state that Linux is the only OS supported. Is it possible to launch an instance of a windows game? [0] https://docs.pterodactyl.io/docs/server-requirements

As we are using docker that is not possible at the moment. We are working on a new daemon which may support running servers outside of containers and on Windows servers at some point in the not so near future.

That's disappointing, but thanks for getting back to me.

Re: Pterodactyl – An Open-Source Game Server Management Panel

#24

Earlier quoted context omitted.

The tests are happening in another branch, but you're right, they do not exist on the main develop branch yet. I've seen people run this in containers as well, and theres no reason it wouldn't. But if you don't like PHP, then unfortunately theres nothing I can really do about that. :)

> But if you don't like PHP, then unfortunately theres nothing I can really do about that. :) This is the correct point of view for a project maintainer. Well said.

That's like saying the customer is never right. Having said that hardened and PHP isn't something that comes hand in hand.

Containers or not; I hope they stay on top of security issues or that hardened statement is going to be very underrated.

Re: Pterodactyl – An Open-Source Game Server Management Panel

#25
post #24

Earlier quoted context omitted.

> But if you don't like PHP, then unfortunately theres nothing I can really do about that. :) This is the correct point of view for a project maintainer. Well said.

That's like saying the customer is never right. Having said that hardened and PHP isn't something that comes hand in hand. Containers or not; I hope they stay on top of security issues or that hardened statement is going to be very underrated.

No, it's not.

Changing a core basis of a project/product because of one person's bad past experience is insane.

Would you stop using wooden doors because you got a splinter, or because a forest fire burnt down your house?

Would you stop using glass windows because you got sand in your pants at the beach?

Would you stop drinking water because you saw some guy drowned once?

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