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Guy Finds StarCraft Source Code and Returns It to Blizzard

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21–30 of 307 posts

Re: Guy Finds StarCraft Source Code and Returns It to Blizzard

#21

Earlier quoted context omitted.

I would have returned it after I made a personal copy... maybe.

Who is to say this guy didn't do the same :)

He's been pretty adamant in his posts that he did not, we can all channel wish energy or something though.

Re: Guy Finds StarCraft Source Code and Returns It to Blizzard

#22
post #19

I would never want to go up against blizzard legal, but I have a hard time with the "trade secret" bit when the box came from eBay. The guy didn't sign a contract with blizzard. I have cds with intellectual property on them. It's not like he's copying it all willy nilly. No different than finding a manual of procedures for some random organization. The only "real" risk seems to be possessing stolen property (maybe, c…

> I would never want to go up against blizzard legal, but I have a hard time with the "trade secret" bit when the box came from eBay. The guy didn't sign a contract with blizzard.

From what he wrote, I don't think they said he was under legal obligation to return it to them. I think they said why they wanted him to, they asked nicely, and they thanked him afterward. Seems perfectly appropriate to me.

Re: Guy Finds StarCraft Source Code and Returns It to Blizzard

#24
post #19

I would never want to go up against blizzard legal, but I have a hard time with the "trade secret" bit when the box came from eBay. The guy didn't sign a contract with blizzard. I have cds with intellectual property on them. It's not like he's copying it all willy nilly. No different than finding a manual of procedures for some random organization. The only "real" risk seems to be possessing stolen property (maybe, c…

> I would never want to go up against blizzard legal, but I have a hard time with the "trade secret" bit when the box came from eBay. The guy didn't sign a contract with blizzard. From what he wrote, I don't think they said he was under legal obligation to return it to them. I think they said why they wanted him to, they asked nicely, and they thanked him afterward. Seems perfectly appropriate to me.

Corporations have a bad track record at preserving stuff like this. Celluloid movies are a great example. And blizzard already lost this one once. But, yeah, this is ok.

Re: Guy Finds StarCraft Source Code and Returns It to Blizzard

#25
post #19

I would never want to go up against blizzard legal, but I have a hard time with the "trade secret" bit when the box came from eBay. The guy didn't sign a contract with blizzard. I have cds with intellectual property on them. It's not like he's copying it all willy nilly. No different than finding a manual of procedures for some random organization. The only "real" risk seems to be possessing stolen property (maybe, c…

> I would never want to go up against blizzard legal, but I have a hard time with the "trade secret" bit when the box came from eBay. The guy didn't sign a contract with blizzard. From what he wrote, I don't think they said he was under legal obligation to return it to them. I think they said why they wanted him to, they asked nicely, and they thanked him afterward. Seems perfectly appropriate to me.

[deleted]

Re: Guy Finds StarCraft Source Code and Returns It to Blizzard

#26

In other news, Blizzard pays less than $1000 to make sure modders can't make starcraft better than they can.

I am particularly confused by Blz's rationale. Valve basically own a significant fraction of its success to community: CS (based on modder produce) Dota2 (bought from a modder); these 2 are their big revenue sources. While Blz seems always intended to disallow any modder involvement at all. Most Tower Defense games own their popularity to the early days of SC and warcrfatIII. And Dota is basically just a warcraft III…

Warcraft 2 Map Editor :)

Re: Guy Finds StarCraft Source Code and Returns It to Blizzard

#27
post #5

Earlier quoted context omitted.

I am particularly confused by Blz's rationale. Valve basically own a significant fraction of its success to community: CS (based on modder produce) Dota2 (bought from a modder); these 2 are their big revenue sources. While Blz seems always intended to disallow any modder involvement at all. Most Tower Defense games own their popularity to the early days of SC and warcrfatIII. And Dota is basically just a warcraft III…

> On the contrary, they always want to redo what community did to drive off their creations... While they've missed a few here and there, their development strategy has served to make them approximately a hojillion dollars. As a fan (I built tower defense, RPG, and Diplomacy maps as a kid--MAN do I miss Diplomacy maps, those were great), I kinda wish they would return to encouraging that stuff and push it to the fore…

What is/was a Diplomacy map? Anything to do with the strategy board game of the same name?

Re: Guy Finds StarCraft Source Code and Returns It to Blizzard

#28
post #16

Heart breaking relevant reddit threads: https://www.reddit.com/r/gamecollecting/comments/640iem/foun... https://www.reddit.com/r/gamecollecting/comments/68xzxt/star...

Jesus christ. They successfully bought him off with $20 worth of flimsy plastic crap and company scrip. What a miserable shame.

BlizzCon all expenses paid is several grands alone. Whether they should have shelled out for more is another question, but it's certainly not "$20 worth of flimsy plastic crap".

Re: Guy Finds StarCraft Source Code and Returns It to Blizzard

#29

Earlier quoted context omitted.

I am particularly confused by Blz's rationale. Valve basically own a significant fraction of its success to community: CS (based on modder produce) Dota2 (bought from a modder); these 2 are their big revenue sources. While Blz seems always intended to disallow any modder involvement at all. Most Tower Defense games own their popularity to the early days of SC and warcrfatIII. And Dota is basically just a warcraft III…

>Valve basically own a significant fraction of its success to community: CS (based on modder produce) Dota2 (bought from a modder); these 2 are their big revenue sources. I simply do not understand this. Moders created an entirely new genre and basically brought Competitive Gaming to the masses, yet Blz won't allow modding on Overwatch. I've had discussions with people who support this and their rationale basically b…

See, I think there's a huge difference between Activision Blizzard games and either Valve or Bethesda games. Sure, Valve and Bethesda have probably contributed more gaming experiences to the world across their many games and their liberal policy towards modding. There are only a few Blizzard games, but they're better and they make much more money. It's a tightly controlled experience, but the quality control means Blizzard fans will at least try almost every Blizzard game at some point. Can't say the same for Bethesda. Valve has fewer games, but the experiences are not as different as say, Hearthstone and Overwatch.

Re: Guy Finds StarCraft Source Code and Returns It to Blizzard

#30
post #27
post #5

Earlier quoted context omitted.

> On the contrary, they always want to redo what community did to drive off their creations... While they've missed a few here and there, their development strategy has served to make them approximately a hojillion dollars. As a fan (I built tower defense, RPG, and Diplomacy maps as a kid--MAN do I miss Diplomacy maps, those were great), I kinda wish they would return to encouraging that stuff and push it to the fore…

What is/was a Diplomacy map? Anything to do with the strategy board game of the same name?

Kinda. I remember mods which featured a World map, where units would spawn at your capital in set intervals, and you would use them to capture everyone else's cities.
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