How United Onboards New Users (design)
21–30 of 52 posts
Re: How United Onboards New Users (design)
#22The app wants to notify you to give you updates on flights. It's a handy feature. I've received Delta notifications 5-10 minutes before it's announced at the gates.
The "Favorite" prefilled locations are United's two major hubs. A significant amount of their travelers start out or end up at those two locations, so it is saving a lot of users time.
The location and notification messages they complain about are Apple's messages. United I'm sure would want to say something more informative.
This review is apparently based on a 10 year old's understanding of traveling and tech.
Re: How United Onboards New Users (design)
#23Re: How United Onboards New Users (design)
#24I gave up ~35 slides in. The app wants to notify you to give you updates on flights. It's a handy feature. I've received Delta notifications 5-10 minutes before it's announced at the gates. The "Favorite" prefilled locations are United's two major hubs. A significant amount of their travelers start out or end up at those two locations, so it is saving a lot of users time. The location and notification messages they c…
If "Favorite" is United's favorite, maybe it should be renamed "Popular". The term "Favorite" is usually used to indicate something the user set themselves.
As for location and notif permission prompts, if as an app developer you think the message isn't informative, typically you explain in your words in a custom UI prompt in your app (about why you want to send notifs) first, and when they click yes, you make the system prompt. Two steps, yes, but higher allow rates for the company, and more information for the customer. I think it's a good practice.
I don't think the review is based on a 10 year old's understanding of traveling and tech. I think it's quite valid overall.
Re: How United Onboards New Users (design)
#25Re: How United Onboards New Users (design)
#26Re: How United Onboards New Users (design)
#27Re: How United Onboards New Users (design)
#28Curious why the user didn't click back instead of on the home button around slide 70-75. It would have saved them about 50 slides or so and 10-15 minutes of real time. They clearly saw the back button later around slide 120. The micro-pessimization of looking at the account creation flow before attempting to book a flight also seemed somewhat unnecessary. While it is not an excuse for the poor design, I am not sure w…
Right, along with complaining that 'Show Nearby Airports' doesn't work when you've forbidden location services.
Re: How United Onboards New Users (design)
#29Curious why the user didn't click back instead of on the home button around slide 70-75. It would have saved them about 50 slides or so and 10-15 minutes of real time. They clearly saw the back button later around slide 120. The micro-pessimization of looking at the account creation flow before attempting to book a flight also seemed somewhat unnecessary. While it is not an excuse for the poor design, I am not sure w…
Right, along with complaining that 'Show Nearby Airports' doesn't work when you've forbidden location services.
Re: How United Onboards New Users (design)
#30I gave up ~35 slides in. The app wants to notify you to give you updates on flights. It's a handy feature. I've received Delta notifications 5-10 minutes before it's announced at the gates. The "Favorite" prefilled locations are United's two major hubs. A significant amount of their travelers start out or end up at those two locations, so it is saving a lot of users time. The location and notification messages they c…
I think the issue isn't that it's asking for notif permission at all, it's that it's asking at the wrong time. Most mobile app developers and designers should know that you wait till the moment before it's needed before asking the user, which for this case would probably be after you book a flight successfully. This is for the good of both the customer and the company. The customer actually knows what it's being used…