Launch HN: Bitrise (YC W17) – Continuous Integration and Delivery for Mobile Apps
21–30 of 60 posts
Re: Launch HN: Bitrise (YC W17) – Continuous Integration and Delivery for Mobile Apps
#22Keep Fucking Fire!!!
Re: Launch HN: Bitrise (YC W17) – Continuous Integration and Delivery for Mobile Apps
#23Re: Launch HN: Bitrise (YC W17) – Continuous Integration and Delivery for Mobile Apps
#24Bitrise is awesome. I have worked with Travis, Jenkinse and Circle and I do prefer Bitrise among them. Keep Fucking Fire!!!
Re: Launch HN: Bitrise (YC W17) – Continuous Integration and Delivery for Mobile Apps
#25Re: Launch HN: Bitrise (YC W17) – Continuous Integration and Delivery for Mobile Apps
#26Bitrise is pretty great. CI for iOS and Android apps have never been easier. I'm currently on the free plan, but will gladly pay for a pro plan when/if my apps become profitable.
Re: Launch HN: Bitrise (YC W17) – Continuous Integration and Delivery for Mobile Apps
#27Re: Launch HN: Bitrise (YC W17) – Continuous Integration and Delivery for Mobile Apps
#28Re: Launch HN: Bitrise (YC W17) – Continuous Integration and Delivery for Mobile Apps
#29Re: Launch HN: Bitrise (YC W17) – Continuous Integration and Delivery for Mobile Apps
#30Could you do a short comparison to what CircleCI is offering for iOS and what is Bitrise's advantage?
- Biggest difference is the reusable steps (e.g. add HockeyApp step, paste API token, good to go for deploy)
- Generally being more open - steps/integrations, stacks, CLI, webhook service, workflow editor are all open sourced
- Repository scanner - based on your configs you'll get a workflow to build, test and deploy your app in minutes
- You can download the bitrise.yml to run your workflows locally with our CLI: http://devcenter.bitrise.io/bitrise-cli/
- Trigger map, to configure what to build when: http://devcenter.bitrise.io/webhooks/trigger-map/
- (GitHub,) Bitbucket and GitLab (full API) support, and additional webhook support for Slack (trigger a build from Slack), visualstudio.com, gogs, deveo git repos through the open source Webhook processor (https://github.com/bitrise-io/bitrise-webhooks)
- Codesigndoc - an open source tool which, by running a line of command in your terminal exports all your necessary code signing files to upload to Bitrise
- We don't charge you for builds running over time limit
- You're able to use both Linux and macOS stacks on the same plan (either on free or paid)