(Not relevant to this demo in particular, just a piece of trivia I only learned in the past few years:) It makes sense to think of the TI-99 as part of the 8-bit microcomputer boom of the 1980s (Commodore 64, Apple II, TRS-80), but it actually had a 16-bit processor! (Which communicated with most of the rest of the computer through an 8-bit bus.) https://en.wikipedia.org/wiki/Texas_Instruments_TI-99/4A#Fir...
Yeah, 16-bit data bus but only 16-bit address bus. So still has the limitation of 64k memory which was really the chief defect of machines of that era.
Don't Mess with Texas – TI-99/4A Megademo [video]
21–30 of 75 posts
Re: Don't Mess with Texas – TI-99/4A Megademo [video]
#22Re: Don't Mess with Texas – TI-99/4A Megademo [video]
#23Does the demo run at this speed on a real TI-99/4A? The notes say the video has been recorded on a MAME emulator...
You may want to check this out: http://hackaday.com/2017/01/30/dont-mess-with-texas-the-ti-9...
Re: Don't Mess with Texas – TI-99/4A Megademo [video]
#24Earlier quoted context omitted.
OK for the 2017 demo, but the TMS9900 was slower than the Z80/6502 of the same time, because it was a 16-bit microprocessor with a 8-bit bus, and registers were mapped to the RAM. This demo required power, and is very far from all other TI99/4A games, and most of them were written in assembly (the basic was too slow). So I still think it's a fake, or it is running on a deeply modified emulator, or with hardware exten…
I hear you regarding the speed... I had a TI and I learned to program on it, so I know how amazingly slow it was! They do mention that they used extra RAM from the floppy drive controller which would help! I don't see anything that makes me think it is completely impossible. Lots of the more complicated full screen effects could probably be made by altering character bitmaps (which was pretty fast). Parsec managed sm…
Re: Don't Mess with Texas – TI-99/4A Megademo [video]
#25Fairly unrelated, but fun: "Don't mess with Texas" is a long-standing anti-littering campaign.
"The campaign is credited with reducing litter on Texas highways roughly 72% between 1986 and 1990."
Re: Don't Mess with Texas – TI-99/4A Megademo [video]
#26Earlier quoted context omitted.
The demo was credited as 2017, so I don't think you can really use the bouncing ball or Wolf3D as reasons. You could actually buy a speech synthesizer for the TI. Yes, the demo is impressive compared to what else was available on the machine, but it actually had a (underutilized) 3 Mhz CPU and pretty advanced graphics system. The TIs biggest problem was that it came with very little RAM, so you generally had to store…
OK for the 2017 demo, but the TMS9900 was slower than the Z80/6502 of the same time, because it was a 16-bit microprocessor with a 8-bit bus, and registers were mapped to the RAM. This demo required power, and is very far from all other TI99/4A games, and most of them were written in assembly (the basic was too slow). So I still think it's a fake, or it is running on a deeply modified emulator, or with hardware exten…
I'm not sure what you're counting as "vanilla", but a TI with the Speech Synthesizer and the 32K RAM expansion is vanilla to me. Those are utterly ubiquitous and period-correct OEM upgrades.
If it required the F18A, which is an FPGA implementation of the TMS9918 graphics chip with some significant new features on it, I'd agree that wouldn't count. That chip makes it a totally different graphics machine.
Re: Don't Mess with Texas – TI-99/4A Megademo [video]
#27(Not relevant to this demo in particular, just a piece of trivia I only learned in the past few years:) It makes sense to think of the TI-99 as part of the 8-bit microcomputer boom of the 1980s (Commodore 64, Apple II, TRS-80), but it actually had a 16-bit processor! (Which communicated with most of the rest of the computer through an 8-bit bus.) https://en.wikipedia.org/wiki/Texas_Instruments_TI-99/4A#Fir...
The contemporary of the Apple II and TRS-80 was the Commodore PET. The C64 came much later.
https://en.wikipedia.org/wiki/Home_computer#Notable_home_com...
EDIT: I owned a Commodore 64 and a TRS-80 in the eighties, and used an Apple IIe at school. These were all programmable in Basic, and although the C64 was clearly the most powerful, they were all similar in power compared to, say, an Amiga.
Re: Don't Mess with Texas – TI-99/4A Megademo [video]
#28Earlier quoted context omitted.
OK for the 2017 demo, but the TMS9900 was slower than the Z80/6502 of the same time, because it was a 16-bit microprocessor with a 8-bit bus, and registers were mapped to the RAM. This demo required power, and is very far from all other TI99/4A games, and most of them were written in assembly (the basic was too slow). So I still think it's a fake, or it is running on a deeply modified emulator, or with hardware exten…
Download it and see for yourself. http://www.pouet.net/prod.php?which=68783
Re: Don't Mess with Texas – TI-99/4A Megademo [video]
#29This is an Amiga demo, the TI-99/4A wasn't so fast.
8088 MPH demoed 1,000 colors on CGA a couple of years ago:
Re: Don't Mess with Texas – TI-99/4A Megademo [video]
#30It was the first computer I had ever used, and learned to program in BASIC at around 6 or 7 years old. I don't think I would be interested in programming and electronic circuits (and by extension, electronic music composition) if it wasn't for that early exposure.
This is a great demo to see. You almost never hear of the 99/4A anymore.