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Users spend more minutes per day in Pokémon Go than Facebook

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21–30 of 144 posts

Re: Users spend more minutes per day in Pokémon Go than Facebook

#21

Earlier quoted context omitted.

"Start"? Battery power is one of the primary complaints people make about their phones. It's been a priority for... ever.

While it's one of the primary complaints (after purchase), the market would seem to suggest that people prefer smaller/thinner phones in terms of purchasing decisions.

To be more precise: "smaller/thinner and less expensive".

Re: Users spend more minutes per day in Pokémon Go than Facebook

#22

Earlier quoted context omitted.

"Start"? Battery power is one of the primary complaints people make about their phones. It's been a priority for... ever.

While it's one of the primary complaints (after purchase), the market would seem to suggest that people prefer smaller/thinner phones in terms of purchasing decisions.

I’d happily have a 1-2 inch thick well made premium phone with a battery that lasted days.

Re: Users spend more minutes per day in Pokémon Go than Facebook

#23
post #18
post #6

Yes! Another arbitrary metric that pokemon go passes an arbitrary company. We get it, Pokemon Go is popular. Seesh.

Why so snarky? Don't you think it's an interesting phenomena?

Not really, it seems just like any other fad. The technology involved has been around for a while, and nobody paid much attention to it before.

I'd be interested to see articles detailing technical difficulties that they may have overcome, but I've seen way too many articles just saying "Pokemon GO now has more X than Y".

Re: Users spend more minutes per day in Pokémon Go than Facebook

#24
post #10
post #7

Can we have a moratorium on Pokemon Go posts? It is getting really annoying, especially since submissions regarding it have absolutely no value.

Flag and hide is the way to go.

"Please don't submit comments complaining that a submission is inappropriate for the site. If you think a story is spam or off-topic, flag it by clicking on its 'flag' link. If you think a comment is egregious, click on its timestamp to go to its page, then click 'flag' at the top. (Not all users see flag links; there's a small karma threshold.)"

Just hide if you're not personally interested. IMO flagging that would be an abuse of the facility and just wasting moderator time.

Re: Users spend more minutes per day in Pokémon Go than Facebook

#25
post #20
post #2

duh. call me if that's still the case in 3 months.

We may have reached the peak of Pokemon already: https://www.google.com/trends/explore#q=pokemon&date=now%207...

Except through yesterday it was only released in five countries. Today it'll be released to three more countries [1], and it will continue to expand going forward.

1. https://techcrunch.com/2016/07/15/pokemon-go-go-go-go-go-go-...

Re: Users spend more minutes per day in Pokémon Go than Facebook

#26
post #3

Which is great! People go out and start new relations with other people instead breaking them on facebook!

Yeah, its almost like Pokemon is a truer social network than Facebook.

You're finding common interest (but in real life). You're connecting (but in real life).

Re: Users spend more minutes per day in Pokémon Go than Facebook

#27
post #6

Yes! Another arbitrary metric that pokemon go passes an arbitrary company. We get it, Pokemon Go is popular. Seesh.

Pokemon Go is arguably the first killer app for collaborative Augmented Reality. It shows app developers that there is serious public interest in the 'right' type of AR and will no doubt open the doors for serious monetization attempts.

My prediction for the next big thing? The AR equivalent of snapchat filters that you superimpose over yourself, your friends or enemies, visible to people whose cameras are running the AR snapchat app. Unfortunately, adverts.

Also: obligatory xkcd: http://xkcd.com/1705/

Re: Users spend more minutes per day in Pokémon Go than Facebook

#29

I would be very happy if Niantec releases an in-depth write up on the how the backend was implemented and what measures they took to make it scale to handle this kind of traffic. I don't care much for the game, but details of why the servers weren't (aren't?) able to handle the traffic interests me immensely.

Very or even Ingress on a website like highscalability.com

Re: Users spend more minutes per day in Pokémon Go than Facebook

#30

I would be very happy if Niantec releases an in-depth write up on the how the backend was implemented and what measures they took to make it scale to handle this kind of traffic. I don't care much for the game, but details of why the servers weren't (aren't?) able to handle the traffic interests me immensely.

They also had a tonne of markets come online when they weren't expecting it - the softlaunch in Oz/NZ would have been to work through those, but once the world came online they couldn't hold it back, so might have had to accelerate the roll-out faster than they'd have liked? Technicalities of it will be interesting.
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