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Pokemon Go – Permissions Update

support.pokemongo.nianticlabs.com

21–30 of 112 posts

Re: Pokemon Go – Permissions Update

#21

Bit of OT Played Pokémon GO yesterday (iOS 1.0 version) and it was very buggy. Many bugs looked like they were server side (requests freezing), but there were strange rendering errors (like seeing only waves on the ground where Pokémon are, and not the actual Pokémon on them) that could be fixed by restarting the app several times. The phone also got absurdly hot, I never play on it, I don't know if it's normal for i…

Yep, that's about right. This app is shit on iOS. I thought the App Store was supposed to have a quality review process, but this thing crashes all the time.

Re: Pokemon Go – Permissions Update

#22

Bit of OT Played Pokémon GO yesterday (iOS 1.0 version) and it was very buggy. Many bugs looked like they were server side (requests freezing), but there were strange rendering errors (like seeing only waves on the ground where Pokémon are, and not the actual Pokémon on them) that could be fixed by restarting the app several times. The phone also got absurdly hot, I never play on it, I don't know if it's normal for i…

[deleted]

Re: Pokemon Go – Permissions Update

#24
post #21

Bit of OT Played Pokémon GO yesterday (iOS 1.0 version) and it was very buggy. Many bugs looked like they were server side (requests freezing), but there were strange rendering errors (like seeing only waves on the ground where Pokémon are, and not the actual Pokémon on them) that could be fixed by restarting the app several times. The phone also got absurdly hot, I never play on it, I don't know if it's normal for i…

Yep, that's about right. This app is shit on iOS. I thought the App Store was supposed to have a quality review process, but this thing crashes all the time.

Haven't played it, but testing an app without any significant load would seem to be pretty different from scaling up the backend to twitter-scale in a couple of days.

Re: Pokemon Go – Permissions Update

#25

I really appreciate that they were able to make a change quickly and provide transparency about the issue and resolution.

Though, I always feel kind of bad about the whole torch-and-pitchforks almost certainly resulting in some poor sap(s) working 24/7 to fix the issue ASAP when it really could have been fixed, oh, Thursday. (assuming the absence of malice, it's just important it get fixed reasonably soon) Especially considering they doubtless have all kinds of other major issues on their plate- like the server load problems.

Re: Pokemon Go – Permissions Update

#26
Isn't this a bit: "Accidentally left open gate to castle. Now closed. No fix in place to make sure other people working closely with Alphabet/Google won't leave door open again. Share and enjoy." ?

On another note, from the "privacy policy":

1. REVISIONS TO THIS PRIVACY POLICY

Any information that is collected via our services is covered by the privacy policy in effect at the time such information is collected we may revise this privacy policy from time to time if we make any material changes to this privacy policy, including any change that we propose that will have retroactive effect, we’ll notify you of those changes by posting them on the services or by sending you an email or other notification, and we’ll update the “last updated date” above to indicate when those changes were made

So, they'll let you know if they apply retroactive changes to the policy? How is that any different from "lol, you give data, we do what we want, ok?"

Re: Pokemon Go – Permissions Update

#27

This is the same message that was released to the press yesterday. I'm surprised Google itself has not said anything, as they are also at fault for not showing the permissions workflow in the first place.

I went through the updated app (v1.0.1) and the oAuth flow clearly indicated what I was granting access to. I'd be very curious if this was a fix by Google, a Google bug where requesting "full access" is missing that step, or Niantic changed the way they do oAuth (still a Google issue, the method lacking confirmation shouldn't exist).

Re: Pokemon Go – Permissions Update

#28

Bit of OT Played Pokémon GO yesterday (iOS 1.0 version) and it was very buggy. Many bugs looked like they were server side (requests freezing), but there were strange rendering errors (like seeing only waves on the ground where Pokémon are, and not the actual Pokémon on them) that could be fixed by restarting the app several times. The phone also got absurdly hot, I never play on it, I don't know if it's normal for i…

Doesn't seem like they were anticipating the load their servers would get. I've had trouble logging in, and other lags from time to time that really seem to be server overload issues.

Re: Pokemon Go – Permissions Update

#29

Earlier quoted context omitted.

For those with battery concerns, turn on Battery Saver in the settings. With that enabled, when the phone is rotated upside-down (i.e put in your pocket), brightness drops to 0% and 3D rendering is disabled, both of which help. A little. Constant GPS and battery sucking can't be fully mitigated.

I did that. The screen turned black, and there was no way to bring the game back, other than killing the app. Ridiculous.

What iPhone do you have?

Re: Pokemon Go – Permissions Update

#30
post #21

Bit of OT Played Pokémon GO yesterday (iOS 1.0 version) and it was very buggy. Many bugs looked like they were server side (requests freezing), but there were strange rendering errors (like seeing only waves on the ground where Pokémon are, and not the actual Pokémon on them) that could be fixed by restarting the app several times. The phone also got absurdly hot, I never play on it, I don't know if it's normal for i…

Yep, that's about right. This app is shit on iOS. I thought the App Store was supposed to have a quality review process, but this thing crashes all the time.

The app isn't very good on Android either. But then it is supposedly version 0.29? The original Ingress app wasn't that stable either, but with all the interest and revenue generation, I imagine it won't be too long before it stabilizes.
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