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I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet

forbes.com

21–30 of 157 posts

Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet

#21
VR headsets that are attached to big PCs are very much a solo-thing at the moment. I can understand wanting to play a multi-player game like Halo while visiting a friend's house.

I got my Oculus Rift a few weeks ago and absolutely love it. Practically use it every day. Lucky's Tale was surprisingly good, and I can no longer Elite: Dangerous without the headset.

There's not enough software at the moment. I still want to see a good flight simulator and Altspace-like spaces with actual things to do with people.

Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet

#22

There's been a lot of fighting between Vive owners and Oculus owners over which HMD is the best, but they both miss the reality that the biggest challenge to getting the average person to adopt VR isn't room tracking or motion controllers, it's getting them to even want to put the things on. There is very little compelling software at this point that would make anyone but an enthusiast want to use either of them for…

You say "few hours" but I'd go even further and say "few minutes".

Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet

#23

Apparently I can't read this article due to using adblock. Neither visiting the article nor the "web" workaround work. http://i.imgur.com/8LN6ec0r.png Fascinating. I wonder what the web will look like in a decade. On-topic: I was one of the original backers of Oculus, but missed the opportunity to get a free Rift. I guess it didn't matter much. It seems like what happened to the Oculus is what happened to many platfo…

You have to wait a good 1 minute or 2 for the article to load. I have found this issue with all of Forbes articles when I have adblock turned on.

Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet

#24

There's been a lot of fighting between Vive owners and Oculus owners over which HMD is the best, but they both miss the reality that the biggest challenge to getting the average person to adopt VR isn't room tracking or motion controllers, it's getting them to even want to put the things on. There is very little compelling software at this point that would make anyone but an enthusiast want to use either of them for…

Literally every person I've put into my Vive has been blown away by it. Sure, there's probably some selection bias, but I've been buttonholing anyone who sets foot in my house, including my 70-year-old in-laws.

So far, of the 20+ people to whom I've shown it, one has taken it off voluntarily, and all had variations of, "Holy shit, this is really amazing."

Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet

#27

A few points that stood out to me. 1. He has the wrong headset. VR needs roomspace or it's just not going to be worth it. Yes gametime on the extreme end will go down in VR. That's very welcome by many of us finely aged gamers who don't have much time anyway for 6 to 12 hour sessions anymore (or don't want to invest that kind of time). I'd rather put in 1 to 2 hours a day of insanely immersive gametime than 12 hours…

> I'd rather put in 1 to 2 hours a day of insanely immersive gametime than 12 hours of Civilization

I'm not finely aged, as I'm only 25, but I feel the exact same way. One thing I loved about Quantum Break recently was the fascinating live-action video that breaks up each chapter of the single-player game. I'm a fan of immersive experiences, so the 2-3 hours a week I spend gaming have a bigger impact on me and are more enjoyable.

Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet

#28
post #2

I'm in the same place - I probably got 12 hours of gameplay out of it before I unplugged mine. It is exhausting and frustrating to use.

The Vive is an infinitely better experience currently. Hand controls and sub-millimeter tracking precision in a room up to 12x12 makes all the difference.

Vive is worse in most other ways. Worse clarity, worse comfort, worse app performance, worse microphine, worse audio experience. I don't see any practical tracking difference between the two.

Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet

#29

There's been a lot of fighting between Vive owners and Oculus owners over which HMD is the best, but they both miss the reality that the biggest challenge to getting the average person to adopt VR isn't room tracking or motion controllers, it's getting them to even want to put the things on. There is very little compelling software at this point that would make anyone but an enthusiast want to use either of them for…

Literally every person I've put into my Vive has been blown away by it. Sure, there's probably some selection bias, but I've been buttonholing anyone who sets foot in my house, including my 70-year-old in-laws. So far, of the 20+ people to whom I've shown it, one has taken it off voluntarily, and all had variations of, "Holy shit, this is really amazing."

I had that reaction to my brother's Vive too. It was really amazing. But that doesn't matter. I probably wouldn't spend more than $30 on one. Despite being blown away, there are no compelling games and it gave me a headache.

Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet

#30
I did the Oculus demo at a Best Buy. The technology is incredibly impressive, but I found the experience annoying. Besides the face sweat, I just can't envision myself coming home and enjoying my time in a headset the same way I can enjoy myself in front of a TV or computer, and I think that's because you can't see around your physical space without taking the headset on and off.

Maybe I'm just being a troglodyte about VR. I can admit that much.

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