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Fallout 4 Service Discovery and Relay

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21–30 of 57 posts

Re: Fallout 4 Service Discovery and Relay

#21
post #3

One application comes to mind for this: watch for new screenshots (assuming they automatically get put into a directory for Fallout 4 screenshots) and add the in-world coordinates to the EXIF data.

Other ideas:

- a fitbit (pipbit?) for Fallout, track how many km/miles ran/walked, how many km while carrying how much kg of equipment, theoretical calories lost

- since it seems to synchronize stats and inventory, you can map where the player killed most enemies/took most stimpaks so you can get a heatmap of enemy-rich zones and rank them by difficulty - divide killed enemies by health lost (or used stimpaks)

- there are sites like fallout4map.com which track the location of unique and hardcoded items, you can automate this now

Re: Fallout 4 Service Discovery and Relay

#22
post #9

Earlier quoted context omitted.

Yes, that's also one of the very few complaints I have about FO4. The whole inventory system is designed as if limited to what you can do with a controller. Why can't you deposit all junk from your companion automatically? Why can't you get all inventory not currently used by them? Why can't you craft/replace with power armor pieces that are in storage? I hope some patches/mods for the inventory system come out soon.

I find this to be a pervasive problem with Bethesda games starting a few years after The Elder Scrolls 3 Morrowind was released. They pack an insane amount of complexity into their games then provide utterly feeble tools to manage it or refuse to invest time into them as that complexity grows from game to game (especially their inventory system which hasn't changed much since Oblivion). Nothing demonstrates this bett…

The only actual improvement they've made to the inventory system is that in FO4 you can now take items from containers without opening a separate dialog, which is a _very_ welcome improvement IMO.

Re: Fallout 4 Service Discovery and Relay

#24
post #3

One application comes to mind for this: watch for new screenshots (assuming they automatically get put into a directory for Fallout 4 screenshots) and add the in-world coordinates to the EXIF data.

Other ideas: - a fitbit (pipbit?) for Fallout, track how many km/miles ran/walked, how many km while carrying how much kg of equipment, theoretical calories lost - since it seems to synchronize stats and inventory, you can map where the player killed most enemies/took most stimpaks so you can get a heatmap of enemy-rich zones and rank them by difficulty - divide killed enemies by health lost (or used stimpaks) - ther…

This could be interesting. I created fallout4map.com, and if it could automagically track a player's pipboy locations, that would be awesome.

I tried decoding the binary data for the pipboy app, but didn't have much success. Perhaps someone smarter than me will be able to crack it.

Re: Fallout 4 Service Discovery and Relay

#25

So there is no authentication on the API endpoint? I have my PS4 connected directly to the Internet to avoid NAT issues, and I wonder whether the API would be available openly as well.

Theorically, knowing your ip, people would be able to connect to your fallout 4.

Re: Fallout 4 Service Discovery and Relay

#27
post #7
post #6

Earlier quoted context omitted.

Sadly I expect the next thing will be Bethesda encrypting this data.

Why? Bethesda has a history of making games with best in class modability and the tools they release for moders are fleshed out versions of what they use for designing the game (which usually takes a few months, FO4 tool expected early 2016). Hell, with scripting extenders and graphics mods, some of their games like Morrowind can become nearly indistinguishable from modern AAA games nearly 13 years later. Bethesda kn…

Because other idiots are exposing their PS4 to the internet

Re: Fallout 4 Service Discovery and Relay

#28
This is very cool. I have to wonder though what you could do with it, like I don't mean to devalue the OP but I see a lot of people here discussing the possibilities (inventory management etc.), but what is there to stop you from doing that with traditional modding? I guess with consoles this might be useful (although I heard consoles can play PC mods this time around), but as far as the PC goes its probably far easier just to use make an actual mod for the game that does what you want instead of bouncing it around wirelessly with a relay.

Re: Fallout 4 Service Discovery and Relay

#29

Earlier quoted context omitted.

Other ideas: - a fitbit (pipbit?) for Fallout, track how many km/miles ran/walked, how many km while carrying how much kg of equipment, theoretical calories lost - since it seems to synchronize stats and inventory, you can map where the player killed most enemies/took most stimpaks so you can get a heatmap of enemy-rich zones and rank them by difficulty - divide killed enemies by health lost (or used stimpaks) - ther…

This could be interesting. I created fallout4map.com, and if it could automagically track a player's pipboy locations, that would be awesome. I tried decoding the binary data for the pipboy app, but didn't have much success. Perhaps someone smarter than me will be able to crack it.

I will take a quick look at decompiling the android app this afternoon
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