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Endless Sky: Open-Source Escape Velocity Successor

endless-sky.github.io

21–22 of 22 posts

Re: Endless Sky: Open-Source Escape Velocity Successor

#21

Anyone else remember using ResEdit on original Escape Velocity plugins? Probably my first introduction to hexadecimal as a kid, heh. Loved the game (and meta game of discovering how to tweak things myself) and excited to try this out.

If you want more flashbacks, I made an album of some recent attempts at classic Mac development: http://imgur.com/a/scNE2

Included are screenshots of ResEdit, Resourcerer, CodeWarrior, and more.

Re: Endless Sky: Open-Source Escape Velocity Successor

#22
post #21

Anyone else remember using ResEdit on original Escape Velocity plugins? Probably my first introduction to hexadecimal as a kid, heh. Loved the game (and meta game of discovering how to tweak things myself) and excited to try this out.

If you want more flashbacks, I made an album of some recent attempts at classic Mac development: http://imgur.com/a/scNE2 Included are screenshots of ResEdit, Resourcerer, CodeWarrior, and more.

Oh man, love it! Thanks for sharing...that Copeland theme though. :)
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