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Turning the iPhone 6s Into a Digital Scale

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21–30 of 98 posts

Re: Turning the iPhone 6s Into a Digital Scale

#21
Clever idea and use of technology, not surprised to see Apple reject as they want nothing to do with either concepts.

As a developer I will never develop for, support, condone or recommend Apple products to anyone I know because of such behaviour, they want a wall garden, good for them, but I'll have no active part in it.

Re: Turning the iPhone 6s Into a Digital Scale

#23
post #2

A minor point, but the app was rejected rather than "shut down". It's a shame, it seems like a neat application and I can totally imagine using an app like this to weigh spices or coffee beans.

> imagine using an app like this to weigh spices or coffee beans. Seriously ? You would rather potentially ruin your $700 phone by breaking the screen or getting spice particles inside instead of buying a $5 scale.

Let me decide that.

I accept your point but having Apple iNanny watching over my shoulder is boring as hell.

(disclaimer: I don't own an iPhone and cannot see that happening in the near term).

Re: Turning the iPhone 6s Into a Digital Scale

#24
post #3

That's a shame. Gravity looks like a clever app, and the UX in the reviewer video was pretty slick. The spoon + quarter calibration is great! This sort of thing is why I'm increasingly disinterested in developing for iOS for fun (and why most of my recent side project work has been on web apps). App review is effectively a black box since the rules are applied so inconsistently, and working for weeks or months on som…

Apple's position is actually very easy to understand.

Don't do anything that is likely to cause significant harm to them. Examples of this include: (a) negative press publicity e.g. porn app, drone strike app, (b) stealing from or harming their customers and of course (c) this app where they will have to cover the cost of you putting heavy objects on something that it was never designed to do.

If you want to damage your own phone go ahead. You can build a weighing app and deploy it to your phone. But expecting Apple to endorse (which is what the App Store actually is) stupid behaviour was never going to happen.

Re: Turning the iPhone 6s Into a Digital Scale

#25
post #14

>Apple has a moral and ethical onus to make the right choices be it related to the confederate flag, changing drug laws, or using emoji to fight bullying, and we respect that. I can't decide if he really respects that or if he's still hoping to get his app approved. Companies should not be in the business of trying to enforce (clearly unenforceable) laws by removing features that do perfectly legal things.

But companies equally have a right to own the experience. Creating an app to harvest hardware identifiers and using that to track them is legal. But it tarnishes the experience of their product and is anti-consumer by every definition. Apple should have the ability not to allow that.

Just because something is legal does not make it morally or ethically "right".

Re: Turning the iPhone 6s Into a Digital Scale

#26
post #21

Clever idea and use of technology, not surprised to see Apple reject as they want nothing to do with either concepts. As a developer I will never develop for, support, condone or recommend Apple products to anyone I know because of such behaviour, they want a wall garden, good for them, but I'll have no active part in it.

Really really obvious reason they did this.

People are dumb.

Someone, probably very soon, and probably more than one or even ten people, would overload the weight and crack their screen. At which point they would show up at the Apple Store DEMANDING a brand new phone.

When they didn't get the repair because they're too stupid to understand how glass works they would contact CNN or HuffPo or whatever and there'd be a flurry about "glassgate" or something. Same way that putting a thin phone in your back pocket, SITTING on it and then complaining it bent set off a huge issue and tons of news coverage.

There is a walled garden, this is not an example of Apple overreaching though.

Re: Turning the iPhone 6s Into a Digital Scale

#27

Earlier quoted context omitted.

> imagine using an app like this to weigh spices or coffee beans. Seriously ? You would rather potentially ruin your $700 phone by breaking the screen or getting spice particles inside instead of buying a $5 scale.

Let me decide that. I accept your point but having Apple iNanny watching over my shoulder is boring as hell. (disclaimer: I don't own an iPhone and cannot see that happening in the near term).

You already can decide that. You can build the app and deploy it your phone.

Putting this app on the store however is an implicit endorsement of it.

Re: Turning the iPhone 6s Into a Digital Scale

#28
post #2

A minor point, but the app was rejected rather than "shut down". It's a shame, it seems like a neat application and I can totally imagine using an app like this to weigh spices or coffee beans.

> imagine using an app like this to weigh spices or coffee beans. Seriously ? You would rather potentially ruin your $700 phone by breaking the screen or getting spice particles inside instead of buying a $5 scale.

... and then carrying that scale around like you do a phone? Lots of things are being replaced by phones/apps because you always have your phone. Do you always have your scale?

Re: Turning the iPhone 6s Into a Digital Scale

#29
Using an extremely expensive ultra-thin high-resolution touch-sensitive easily-scratched display as a scale is a pretty terrible idea. If Apple allows the app and someone weighs tiny diamonds on the screen, whose fault is it that the display is scratched? Ordinary people may not understand how the Mohs hardness scale works. Ordinary people may not be accurate judges of whether or not something is too heavy to place on a phone without damaging it. Cute hack, but too many unintended consequences in the real world.

Re: Turning the iPhone 6s Into a Digital Scale

#30
post #26
post #21

Clever idea and use of technology, not surprised to see Apple reject as they want nothing to do with either concepts. As a developer I will never develop for, support, condone or recommend Apple products to anyone I know because of such behaviour, they want a wall garden, good for them, but I'll have no active part in it.

Really really obvious reason they did this. People are dumb. Someone, probably very soon, and probably more than one or even ten people, would overload the weight and crack their screen. At which point they would show up at the Apple Store DEMANDING a brand new phone. When they didn't get the repair because they're too stupid to understand how glass works they would contact CNN or HuffPo or whatever and there'd be a…

I think the real problem is that they are absolutely not calibrated for any weight. I don't know what the programming interface exposes, but I'd imagine it's something like a percentage out of 100, or something like that.

So people are going to think "My iPhone isn't weighing this accurately! It must be defective!" because Apple never intended for the technology to be translated into a scale.

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