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Phaser – A fast, fun and free open source HTML5 game framework

phaser.io

21–30 of 57 posts

Re: Phaser – A fast, fun and free open source HTML5 game framework

#22

The framework is good, however I got faster (fps wise) results using my own rendering functions on Canvas than I was getting using their rendering on both Canvas and WebGL. I think in their efforts to be basically a drop in replacement for Flash/AS3 they have really let themselves down.

the rendering is done by another library (pixi.js), and there is currently a rewrite of phaser underway, which will include a custom renderer, that is already much faster than the old one.

Re: Phaser – A fast, fun and free open source HTML5 game framework

#23
About a year ago, some friends and I made a small game using Phaser at a 12-hour hackathon. It's a nice little framework and, while we didn't really make use of many of its features, it was really easy to pick up.

Check out what we built here: https://github.com/gavinanderegg/coffeeQuest

Re: Phaser – A fast, fun and free open source HTML5 game framework

#24

About a year ago, some friends and I made a small game using Phaser at a 12-hour hackathon. It's a nice little framework and, while we didn't really make use of many of its features, it was really easy to pick up. Check out what we built here: https://github.com/gavinanderegg/coffeeQuest

Totally agree, we made a game at a hackathon as well, I was able to the initial version of the game up and running using their examples in a couple hours.

Re: Phaser – A fast, fun and free open source HTML5 game framework

#25
Here is a small game I made to learn the engine awhile ago:

https://github.com/rickyeh/cubejump

It isn't polished yet as it's a work in progress, and I'm a pretty newbie programmer, so my code isn't perfect :)

It was pretty easy for me to learn, even without a lot of CS experience, and worked pretty well on mobile (at least iOS) without too much hassle. If you have no idea how to make a game and want to make a simple one fast, it seems like an awesome library to do so. The examples and tutorials were plentiful and I was able to find detailed ones on third party sites as well.

Re: Phaser – A fast, fun and free open source HTML5 game framework

#26
post #14

I looked at phaser recently, but couldn't find any examples of successful games made with it. Are there any success stories?

We made an entire mini-gaming platform on iOS with all phaser games. They are quick and challenging; though not big titles by any means. We've found phaser to be perfect for rapid development and prototyping.

You can check it out here https://wiblits.com/

Re: Phaser – A fast, fun and free open source HTML5 game framework

#30
post #14

I looked at phaser recently, but couldn't find any examples of successful games made with it. Are there any success stories?

I'm working on 91 applications in it (Series of educational games/interactives/story books). It's going really well and we have more than half complete. There are some bugs, but any framework has that.
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