Live data from Hacker News

What Will Future Space Battles Be Like?

gizmodo.com

21–26 of 26 posts

Re: What Will Future Space Battles Be Like?

#21
post #18
post #4

Earlier quoted context omitted.

I think a real space battle is likely to be too expensive to make a good narrative: in the status quo, major military powers in the United States avoid naval battles because the ships that matter cost billions, they can only afford to field a dozen of them, and they have a huge likelihood of dying to the first hit by a much cheaper missile. In space, the ships will cost tens or hundreds of billions, no nation state w…

Anything that doesn't travel at 299792458 meters per second will not be a viable weapon in space. Two spaceships coming toward each other will be hundreds of thousands of kilometers away when they start firing on each other. The time lag will be over one second for lasers, so if the two ships are maneuvering randomly many laser shots will actually miss. Kinetic weapons will take minutes or hours to get there, making…

Consider this: an unmanned missile can accelerate much faster than a manned spacecraft, so it can evade laser fire much more effectively as it approaches the enemy. At a critical distance it launches its payload: hundreds or thousands of tiny (e.g. 10 gram or so) fragments distributed in a grid (at a density of, say, 1/m^2 distributed over as much as a km^2 at the interception distance). These intercept the target at 10s, 100s, or 1000s of km/s. Such a weapon is hard to defend against, even with highly effective lasers, and is devastating to the target.

Re: What Will Future Space Battles Be Like?

#22
http://www.projectrho.com/rocket/rocket3t.html

This is an ugly site, but it goes through a rational, technology based approach to space, and space warfare. I've linked to the space war part specifically, but it's all interesting.

It has lots of fluff from various sci-fi stories as well showing all the schools of thought through sci-fi history. I recommend you waste all day today, and read through it.

Re: What Will Future Space Battles Be Like?

#23
post #18

Earlier quoted context omitted.

Anything that doesn't travel at 299792458 meters per second will not be a viable weapon in space. Two spaceships coming toward each other will be hundreds of thousands of kilometers away when they start firing on each other. The time lag will be over one second for lasers, so if the two ships are maneuvering randomly many laser shots will actually miss. Kinetic weapons will take minutes or hours to get there, making…

Consider this: an unmanned missile can accelerate much faster than a manned spacecraft, so it can evade laser fire much more effectively as it approaches the enemy. At a critical distance it launches its payload: hundreds or thousands of tiny (e.g. 10 gram or so) fragments distributed in a grid (at a density of, say, 1/m^2 distributed over as much as a km^2 at the interception distance). These intercept the target at…

I would imagine that depends a lot on what the distance is. Release too close and you get blown up by a laser before you can release. Release too far and by the time they get there the ship will have moved away.

Re: What Will Future Space Battles Be Like?

#24

Another consideration this article doesn't seem to touch on: Heat. Particle-beam weapons especially, but also anything carried by a ship that generates significant energy that isn't thrust, is going to generate a lot of waste heat, due to those blasted laws of thermodynamics. Where does all that heat go ? Yes, space is very, very, cold. But vacuum is about as close as you can get to an ideal thermal insulator , so if…

You could put some water or other substance and have it swimming around the ship and when you use weapons or engines send it through them and fire it out the back of the ship. It's a limited supply, but so is whatever is powering the engines and lasers in the first place.

Re: What Will Future Space Battles Be Like?

#25
post #23

Earlier quoted context omitted.

Consider this: an unmanned missile can accelerate much faster than a manned spacecraft, so it can evade laser fire much more effectively as it approaches the enemy. At a critical distance it launches its payload: hundreds or thousands of tiny (e.g. 10 gram or so) fragments distributed in a grid (at a density of, say, 1/m^2 distributed over as much as a km^2 at the interception distance). These intercept the target at…

I would imagine that depends a lot on what the distance is. Release too close and you get blown up by a laser before you can release. Release too far and by the time they get there the ship will have moved away.

The missile will be smart enough to compensate for ship movements.

Re: What Will Future Space Battles Be Like?

#26
post #25
post #23

Earlier quoted context omitted.

I would imagine that depends a lot on what the distance is. Release too close and you get blown up by a laser before you can release. Release too far and by the time they get there the ship will have moved away.

The missile will be smart enough to compensate for ship movements.

I don't mean the big missile, I mean the payload that InclinedPlane's strategy described - a missile shooting out a few thousand mininukes a short distance away. Such small payloads, even if we give them engines (which also makes them shine brightly to anti-missile lasers) are simply too small to outrun a ship - small engines tend to be very inefficient and slow.
Post reply on HN