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Agar.io

agar.io

191–200 of 238 posts

Re: Agar.io

#191
So I've played this game a few hours yesterday, and more on the day it came out here.

I logged in this morning again for a quick game, and it appears you've considerably shrank the "worlds" into smaller spaces. The game has changed completely for me, as it's about 50/50 that I will survive the first 20 seconds. It's gotten extremely tight in there and there's no more room to maneuver. If you're a big cell, it's almost impossible to die, as there is now always a stream of little guys that get trapped, then sucked in.

I really had a lot of fun "exploring" the worlds and occasionally bumping into another cell, or just crossing paths yesterday. I could go on long chases that would last a few minutes, which was a lot of fun. As of now (I tried the 4 regions), it's basically a reflex game. Splitting in half to "attack" I think is the cornerstone of this game (if you want to get big, you have to risk a bit), but it's so crowded now that it's prohibitively expensive/risky to do so, which sucks.

A small thing to consider for user retention: if I've carefully built up my cell to a respectable size, I will try to play smart and not leave my computer, grab water, go to the washroom, because I'm invested. If I die every 3 minutes, it's easy for me to drop it, forget about it and move on. I spent 60-90 minutes in a single game yesterday, and didn't want to "lose my work", if you see what I mean.

Awesome work (I think the small upgrades on the theme, names, etc. is awesome), keep iterating - but I think I'm going to get back to productive stuff now, because the game has lost most of its appeal to me.

Re: Agar.io

#192
Will you be able to pay for your server costs with those tiny ads? I guess if you need to run 12 servers, you're probably seeing a huge number of ad impressions.

Either way, I think it would be cool to let people donate something like $2 to remove ads and make your cell move a bit faster.

Also, please get in touch if you want some help porting this to iOS.

Re: Agar.io

#196
post #124

Earlier quoted context omitted.

Feature requests: choose the server (to play with friends), see map borders, super fast mode (twice the speed for everyone) Great game!

At the moment you can use a trick to play with your friends (that's what I'm doing): For each player, redirect m.agar.io to your own server (/etc/hosts), which serves a static file with the gameserver location (which you get from the original m.agar.io). Then reload the game until you're in the same realm. Don't forget to set the Access-Control-Allow-Origin header.

Could you go into more depth on how to do this? How would one force redirect m.agar.io to the server of your choice? Also, what is "Access-Control-Allow-Origin header"?

Re: Agar.io

#200
Very addictive. Love the new features. What is the max size? I seem to recall i could not get over 1863 or something like that.
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