Earlier quoted context omitted.
It's a complex question. To be stunningly reductive: the architectures are simply quite different. We hook into the network stack in different places, we have different sandbox models and constraints (Win XP for instance), etc. Also note that the timing is fairly important: Chromium was quite far along with our implementation when WebKit2 was announced, and rather than iterating on the solution we'd proposed and run…
As long as we are recapitulating history - the main reason we built a new multiprocess architecture is that Chromium's multiprocess support was never contributed to the WebKit project. It has always lived in the separate Chromium tree, making it pretty hard to use for non-Chrome purposes. Before we wrote a single line of what would become WebKit2 we directly asked Google folks if they would be willing to contribute t…
Blink: A rendering engine for the Chromium project
191–200 of 326 posts
Re: Blink: A rendering engine for the Chromium project
#192Google doesn't make money off Chrome...
Re: Blink: A rendering engine for the Chromium project
#193I can't help but think that forking WebKit is a business based decision since Apple controls WebKit. This blog post doesn't make an engineering based argument* so I'm left with the business ones. Which sucks. * - Just vague "we need to innovate faster" boilerplate. Which is what business people say when there's not a solid engineering based reason. EDIT: At the bottom of the project page are some engineering reasons:…
Chromium uses a different multi-process architecture ... and supporting multiple architectures over the years has led to increasing complexity ... we anticipate that we’ll be able to remove 7 build systems and delete more than 7,000 files—comprising more than 4.5 million lines How is that not engineering based?
Re: Blink: A rendering engine for the Chromium project
#194Earlier quoted context omitted.
It's a complex question. To be stunningly reductive: the architectures are simply quite different. We hook into the network stack in different places, we have different sandbox models and constraints (Win XP for instance), etc. Also note that the timing is fairly important: Chromium was quite far along with our implementation when WebKit2 was announced, and rather than iterating on the solution we'd proposed and run…
As long as we are recapitulating history - the main reason we built a new multiprocess architecture is that Chromium's multiprocess support was never contributed to the WebKit project. It has always lived in the separate Chromium tree, making it pretty hard to use for non-Chrome purposes. Before we wrote a single line of what would become WebKit2 we directly asked Google folks if they would be willing to contribute t…
Re: Blink: A rendering engine for the Chromium project
#195Can anyone from the chromium team answer few questions? 1. How does this affect the build system? 2. Will Blink always remain a fork of Webcore, or do you plan on replacing all the bits and pieces from Webcore with your own code? 3. Are we still stuck with the LGPL license? 4. Does this change anything in the spectacularly lacking source documentation / porting guidelines front. 5. You mentioned stripping out a lot.…
1. Chromium will continue to build via gyp. 2. I'm not sure what you mean. 3. We can't, and don't want to, change the license of code that's already been released. That said, most (all?) of WebCore isn't LGPL. See my favourite file, http://trac.webkit.org/browser/trunk/Source/WebCore/page/Con... for example. 4. WebKit and Chromium have historically had differing opinions regarding what makes a "good" comment. I think…
Re: Blink: A rendering engine for the Chromium project
#196Earlier quoted context omitted.
As long as we are recapitulating history - the main reason we built a new multiprocess architecture is that Chromium's multiprocess support was never contributed to the WebKit project. It has always lived in the separate Chromium tree, making it pretty hard to use for non-Chrome purposes. Before we wrote a single line of what would become WebKit2 we directly asked Google folks if they would be willing to contribute t…
I'm no stranger to open source, but can you please explain what a "hostile fork" is? Especially in this context, it just seems like diction for the sole purpose of making Google look like they were 'in the wrong' in that situation.
Compare to forking to solve a very specific or specialized problem that doesn't make sense to merge upstream, like a set of changes that only apply to a very narrow audience or esoteric use-case. In such a case, it's common that changes that do affect the main project are still merged upstream and special care is done to make sure the forks don't diverge too much.
Re: Blink: A rendering engine for the Chromium project
#197This paragraph makes me happy: From a short-term perspective, monocultures seem good for developer productivity. From the long term perspective, however, monocultures inevitably lead to stagnation. It is our firm belief that more options in rendering engines will lead to more innovation and a healthier web ecosystem. From http://www.chromium.org/blink/developer-faq
Re: Blink: A rendering engine for the Chromium project
#198Earlier quoted context omitted.
As long as we are recapitulating history - the main reason we built a new multiprocess architecture is that Chromium's multiprocess support was never contributed to the WebKit project. It has always lived in the separate Chromium tree, making it pretty hard to use for non-Chrome purposes. Before we wrote a single line of what would become WebKit2 we directly asked Google folks if they would be willing to contribute t…
I'm no stranger to open source, but can you please explain what a "hostile fork" is? Especially in this context, it just seems like diction for the sole purpose of making Google look like they were 'in the wrong' in that situation.
Re: Blink: A rendering engine for the Chromium project
#199Earlier quoted context omitted.
You do know that most of the WebKit code as it is is Apple's right? If anything it was Google who got a free ride.
I thought most of it is KDE's?
Re: Blink: A rendering engine for the Chromium project
#200So, I'm pretty sure this is a correct history: 1. Google builds a new process architecture into Chrome as a product differentiator. (It was a major part of Chrome's initial marketing) 2. WebKit 2 is built (mostly by Apple?) to bake the same type of architecture straight into the core framework -- anyone using WebKit can use it and get the same security/stability benefits.[1] 3. Google says that the pain in maintainin…
I've always found it curious that open-source advocates rail on people that fork or split from projects instead of maintaining code that they believe isn't worth maintaining.