I just have to add another reflection: One thing that tends to be overlooked when discussing changes is the ecosystem effect of frequent changes. A language that breaks frequently doesn't just impose upgrade work on apps, but also discourages the creation of long-lived libraries and tools. Anything that sits between the language and the user (linters, bindings, frameworks, teaching material, tutorials etc) has to to…
Yet, someone has to do them. Ideally it is the creator of the addon, sometimes it's the users who do it, when the addon is not maintained anymore (in case of trivial changes).
It kinda works that way, but it also is some kind of gamble for the user. When you see a new addon (and a new addon developer), you can't know if they gonna stick to it or not.
If you have to pay for the addon, it's more likely they maintain it, of course. But also not a guarantee.