Earlier quoted context omitted.
At least until General Artificial Creativity (GAC) takes over. But don't worry, it won't kill humans for a greater good of more paperclips, but because it will be.. creative.
So it will enslave us in tricky ways? Like maybe using ways to make technology super addictive, so our entire society changes, and writing algos to control our global discourse on important topics, and, uh, never mind. Already been done.
Warcraft III Peon Voice Notifications for Claude Code
191–200 of 311 posts
Re: Warcraft III Peon Voice Notifications for Claude Code
#192Earlier quoted context omitted.
Hello, fellow 40-45(?) year old. I feel like anyone preferring Warcraft III is in their 30s. Grew up with the Warcraft II Battle Chest and it was a vibe .
I mean, I’m 37 and my first ever RTS was Warcraft: Orcs and humans. Never liked the hero focus of w3
Were it not so buggy, I think C&C generals ranks pretty high on fun modern RTSes.
Re: Warcraft III Peon Voice Notifications for Claude Code
#193First game that I knew of which had such fun details like that.
Re: Warcraft III Peon Voice Notifications for Claude Code
#194Earlier quoted context omitted.
For those like me who are not into Star Trek lore deep enough to recognize the name, she voiced the Star Trek computer in basically all the series .
Bonus info: she was the wife of Gene Roddenberry, the creator of Star Trek.
Re: Warcraft III Peon Voice Notifications for Claude Code
#195Re: Warcraft III Peon Voice Notifications for Claude Code
#196I haven't played WoW since like 2006-2011 but I will always be Horde for life! Lok'Tar Ogar!
Re: Warcraft III Peon Voice Notifications for Claude Code
#197Re: Warcraft III Peon Voice Notifications for Claude Code
#198Reminded me of Warcraft (the first), where, if you kept clicking on the same unit they would respond in more annoyed ways. The best IMHO was the human soldier[1], which would end with "Why do you keep touching me?". First game that I knew of which had such fun details like that. [1]: https://www.youtube.com/watch?v=jaZyZZtwdzQ
Re: Warcraft III Peon Voice Notifications for Claude Code
#199I don't see any mention of having to own warcraft 3 to use its assets... This is as much of a copyright violation as the LLM training process. Did anyone vote an exemption from copyright if it's for "AI" use?
Not necessarily. This could be considered a quotation of a trivial part of a larger work, making the use legal in the US under its fair use doctrine.
Additionally, I'm not aware of any obvious way that this use could harm the commercial market for Warcraft 3 (and the other games whose voice packs are included in this repository). The use here does not compete with the original, and if anything it might drive sales on the margin through nostalgic reminders.
Re: Warcraft III Peon Voice Notifications for Claude Code
#200If you want this to work over SSH, you'll need a different approach. I wrote an article about getting sounds from iTerm2 over SSH a while back: https://cgamesplay.com/post/2020/11/25/iterm-plugins/#playin... Then it's just a simple Claude code hook to play whatever sound: https://github.com/CGamesPlay/dotfiles/blob/0fd07aea4863b581...
Just use OSC 9 or 777 to trigger desktop notifications. Much easier and supported in most major terminal emulators.