I love the idea, but this line: > 1) no bug should take over 2 days Is odd. It’s virtually impossible for me to estimate how long it will take to fix a bug, until the job is done. That said, unless fixing a bug requires a significant refactor/rewrite, I can’t imagine spending more than a day on one. Also, I tend to attack bugs by priority/severity, as opposed to difficulty. Some of the most serious bugs are often qui…
There will always be those “only happens on the 3rd Tuesday every 6 months” issues that are more complicated but…if you can get all the small stuff out of the way it’s much easier to dedicate some time to the more complicated ones.
Maximizing the value of time is the real key to focusing on quicker fixes. If nobody can make a case why one is more important than other, then the best use of your time is the fastest fix.