There is a general problem with rewarding people for the volume of stuff they create, rather than the quality. If you incentivize researchers to publish papers, individuals will find ways to game the system, meeting the minimum quality bar, while taking the least effort to create the most papers and thereby receive the greatest reward. Similarly, if you reward content creators based on views, you will get view maximi…
What would a system that rewards people for quality rather than volume look like? How would an online world that is optimized for humans, not algorithms, look like? Should content creators get paid?
Everybody "creates content" (like me when I take a picture of beautiful sunset).
There is no such thing as "quality". There is quality for me and quality for you. That is part of the problem, we can't just relate to some external, predefined scale. We (the sum of people) are the approximate, chaotic, inefficient scale.
Be my guest to propose a "perfect system", but - just in case there is no such system - we should make sure each of us "rewards" what we find of quality (being people or content creators), and hope it will prevail. Seemed to have worked so far.