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Nearly 90% of Windows Games Now Run on Linux

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191–200 of 276 posts

Re: Nearly 90% of Windows Games Now Run on Linux

#191
post #100

Earlier quoted context omitted.

> Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't always work. Maybe Wine could be ported to Windows :-)

It already is in some form! This is what I used to play Sid Meier's Civnet with my brothers: https://github.com/otya128/winevdm

https://fdossena.com/index.php?p=wined3d/index.frag

This is the proper Wine for Windows but just for DirectX->GL or DirectX-Vulkan.

Re: Nearly 90% of Windows Games Now Run on Linux

#192
post #2

As someone who only has a windows machine to play games, specifically driving sims, I really wish my hardware worked on Linux.

How deep did you look into it? Don't be misled by maybe your manufacturer not supporting Linux directly. As an example https://github.com/berarma/oversteer helped me to set up my wheel better than any rubbish windows OEM software could have.

Re: Nearly 90% of Windows Games Now Run on Linux

#193

Earlier quoted context omitted.

Both metrics have their uses. Personally I'm not all that interested in playing the latest hit AAA games. I am much more likely to play indie games or older games, which probably means I play more titles but the titles I play tend not to have much market share (individually or even in aggregate). You could say I'm an outlier but I feel like a lot of Linux nerds probably have similar gaming habits. So for me it's bett…

The latest hit AAA games also tend to work day one these days. The only thing that doesn’t work is competitive online games.

WRT competetive: No reason to state that in absolutes. I play Rocket League, CS2 and Overwatch2 just fine in Linux.

Re: Nearly 90% of Windows Games Now Run on Linux

#195
post #109
post #100

Earlier quoted context omitted.

> Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't always work. Maybe Wine could be ported to Windows :-)

There will be a day when Microsoft ships a "Windows" that cuts all legacy compatibility except for an included distribution of Wine.

At this point, that's exactly what Windows needs. As Microsoft only adds new features and doesn't remove almost any, Windows is getting reaaally bloated. And what was Microsoft's response? Everyone should buy a new faster computer to run Windows 11.

Re: Nearly 90% of Windows Games Now Run on Linux

#196
post #194

I'm an indie game dev. Which Linux OS do most users typically use? I'm not sure, so I'm asking. Would it be okay to test the game running on Ubuntu?

That's a reasonable baseline, yes. I would also consider trying running it on Arch Linux, because it usually has newer library versions and it's the base of SteamOS.

Re: Nearly 90% of Windows Games Now Run on Linux

#197
post #168

I feel like the minority. The few times I’ve tried games on linux with decent hardware (eg radeon vii, rx580, rtx3060?) it was just trash. like straight up stuttering and nonsense. Maybe the only games I ever tried were in that 10% that aren’t supported or will never be supported (hitman, deus ex, etc). this led me down the rabbit hole for a while of gpu passthrough w/ vfio / sriov and virtual machines. those worked…

Did you try before or after Valves push for proton? Both of those are rated Platinum.

Re: Nearly 90% of Windows Games Now Run on Linux

#198
post #168

I feel like the minority. The few times I’ve tried games on linux with decent hardware (eg radeon vii, rx580, rtx3060?) it was just trash. like straight up stuttering and nonsense. Maybe the only games I ever tried were in that 10% that aren’t supported or will never be supported (hitman, deus ex, etc). this led me down the rabbit hole for a while of gpu passthrough w/ vfio / sriov and virtual machines. those worked…

fwiw, upgrading from rx580 to rtx5070 solved all of my performance problems (both on windows and Linux) for a number of games.

Re: Nearly 90% of Windows Games Now Run on Linux

#199
post #109

Earlier quoted context omitted.

There will be a day when Microsoft ships a "Windows" that cuts all legacy compatibility except for an included distribution of Wine.

At this point, that's exactly what Windows needs. As Microsoft only adds new features and doesn't remove almost any, Windows is getting reaaally bloated. And what was Microsoft's response? Everyone should buy a new faster computer to run Windows 11.

Tbh, a better strategy would to slim down Windows again would be to remove all the new user-facing stuff which was added over the last two decades. There have been significant improvements in the kernel and DirectX, but on the surface, Windows somehow managed to remove user-facing features while at the same time adding an incredible amount of bloat in layers above the core operating system. From a usability perspective the Windows desktop UI in Win2k was singnificantly better than anything that came after.

Re: Nearly 90% of Windows Games Now Run on Linux

#200

I'm never going back. If something changes and the only option is Windows or consoles I'll just stop buying new games or take up another hobby. Being able to use sane scripting to solve problems, ZFS snapshots to undo bad mod installs, using the same system for development, and so on is no longer something I'm willing to give up. I've also started amassing a small collection of Cloud Init configs that set up game ser…

The only thing that is keeping me from switching on my home PC is Duo [1].

It allows my wife to play Stardew Valley on the TV via game streaming, while not disturbing my work at all on the PC. When she launches the game, I don't even notice it on my PC, meanwhile other solutions like Sunshine or Apollo do not let you use your computer while a gaming session is active on a client. Sadly, Duo is Windows only for now, which sucks.

Does anybody know a alternative for Linux that would work this way?

1. https://github.com/DuoStream/Duo

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